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Bigpoint's Big Ideas

CEO Heiko Hubertz tells Michael French about plans to reach the Call of Duty audience.

You might not think it – and you might not have even heard of his company – but Heiko Hubertz is gaming’s next big CEO. Move over Riccitiello. Move over Kotick.

In fact, scratch that. He already is one of gaming’s big business leaders – it’s just that he’s built his business everywhere except the places traditional games are.

20°

Bigpoint: 'If you're in free-to-play you should be targeting China'

CEO Khaled Helioui discusses why spending time to designing your game for the Chinese market may be worthwhile.

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develop-online.net
70°

All Games Developed By Bigpoint Are Now Available For MAC

With Drakensang Online, Bigpoint features excellent graphics and gameplay in 20 languages on Macintosh – sure good news for all Apple and MMORPG fans who still enjoy a quite limited offer of online games for their platform

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thegamersparadise.com
30°

Craig Scott New Lead Designer at Bigpoint

Scott joined the games’ industry back in 2001 as a designer at former Climax Studios.
After just one year as a senior designer at Core Design, he decided to work on Realtime Worlds. He stayed there more than four years.

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pointgames.net