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10 PlayStation 2 games that defined a generation

PlayStation 2. With the possible exception of Nintendo’s Gameboy, you’d be hard pressed to find another gaming platform that has remained a firm staple on the public consciousness than Sony’s seminal successor to its original, multi-million dollar selling grey box of tricks. Having shifted over a brain-numbing 145 million units since its inception in 2000, PS2 has cemented itself as the most successful selling home console of all time, capturing a vast, diverse audience spanning all ages long before the notion of wand-waggling Wii-motes even put dollar signs in the eyes of corporate bigwigs back at Nintendo HQ.

Sunny_D5669d ago

Im guessing:
GTA
GT
MGS
FF
SOTC

What else?

Dude_5669d ago (Edited 5669d ago )

FF really? I guess you only have to have the brand name and great graphics to do that then. FF didn't define a single gen since the SNES FFIV.

Shadow Hearts, VP Silmeria, SO3, Persona 3 & 4, Nocturne - none of those borrowed from the PS2 FFs.

And SotC was a sequel to Ico, not the other way around.

ULTIMATE_REVENGE5669d ago

Every exclusive game that ever came out on the system, and every game that came out on the PS2, Xbox & GC defined that generation as a whole.

This gen sucks! All the shit gets released and all the good stuff gets cancelled or put on hold forever.

smithdown5669d ago (Edited 5669d ago )

"Every exclusive game that ever came out on the system, and every game that came out on the PS2, Xbox & GC defined that generation as a whole."

Well duh. Way to state the obvious. That IS the generation.

I think this gen has been great so far, plenty of awesome games that will be considered masterpieces forever have been released. Super Mario Galaxy 1 & 2, Fallout 3, Halo3 and Reach, Uncharted 1 & 2, Call of Duty: Modern Warfare (love it or hate it you can't deny it's impact), not to mention the incredible rise of motion gaming.

Of course PS2 was also great, and the games got better as the years rolled on. I think the same will happen this gen - the best games are yet to come.

40°

Alanah Addresses God of War's Sex Scenes

Alanah Pearce, who was a writer at Sony Santa Monica for several years and worked on God of War Ragnarök, has shed more light on the sex minigames which cropped up in the series' earlier entries.

SoloGamer185d ago

🙄 is this all she could come up with for content? sheesh

127maXimus84d ago

Other than looking like that, why does anyone care about what she has to say about anything?

40°

Capcom Removes Enigma DRM From The PC Version OF Resident Evil 4 Remake

Capcom has removed the recently added Enigma DRM from the PC version of its survival horror game, Resident Evil 4 remake.

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twistedvoxel.com
80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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CrashMania106d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_106d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda105d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot105d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania105d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman105d ago (Edited 105d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown105d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel1989105d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac105d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_94d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

+ Show (5) more repliesLast reply 94d ago
neutralgamer1992105d ago (Edited 105d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk77106d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas106d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_90d ago

Because of money. Most game studios need financial backing in order to develop games.

105d ago
MrNinosan104d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster106d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning77105d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno105d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa105d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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