790°

PS3 Firmware update features confirmed

Only one feature is in the new update which is:

Playability status with the PS3 system has changed for some PLAYSTATION®3 format titles*.

* This does not affect titles in Europe, the Middle East, Africa and Oceania.

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uk.playstation.com
secret6807d ago

How do you delete cookies & cache on this beautiful PS3? Also, is defrag an option. Thanks.

Also, I hope Sony would allow clock / timer / alarm options on the PS3 with an update. I'd like to know what time it is by maybe pressing the PS button from time to time while playing games. Must keep an eye on the clock, you know, to make sure I don't play for too long. It would be cool to be able to use the PS3 as an alarm clock too. Heck, maybe a CD or MP3 alarm clock where you wake up to your favorite music. Why not? If you have it in your bedroom. Maybe a timer feature too to notify you that your 1 hour of alloted game time is up or something, YOU KNOW? Not necessary, but would be cool to have.

reaferfore206807d ago (Edited 6807d ago )

After installing this update I can't get UPnP to work. It says "Not available". Anyone know whats wrong here? It worked just fine before. If I can't play Warhawk VERY soon I WILL go crazy.

EDIT: Okay, it works now. That was stupid.

sat6096807d ago

I was able to play WH with no problems after the new firmware.

hella whip6808d ago

Looks like the update means nothing to us Europeans, wonder what playability status means? is it to do with Warhawk or have they stopped the Lair remote play?

Infernus6808d ago (Edited 6808d ago )

My Brother was attempting to play Hitman: Blood Money when the screen saying it's not compatible came up. The game worked before the update, so just wondering what the extent of this playability update is...

I know Sony said they will slowly move away from the PS2 games on PS3 and focus on the PS3 being for PS3 games. So I was expecting it. I have a PS2 though so obviously I can still play Hitman...

Just wondering if anyone else has had problems with PS2 games they used to play?

Btw I live in the UK so this update did affect us Europeans

cuco336807d ago

infernus, if that's true on what you are saying than that's pretty foul

since this is america, i wonder if i can sue sony for the '100% BC, ALWAYS' thing they preached ;)

ReBurn6807d ago

You can sue for anything, but I doubt that you'll be successful since Sony never guaranteed the PS3 to be 100% backward compatible.

WilliamRLBaker6807d ago

actually reburn they did, many times before launch back before e3 2006, such statements we're retracted later though but they did promise it or atleast alluded too it with statements such as FULL backwards compatibility support.

+ Show (1) more replyLast reply 6807d ago
Twizzlada_Shogun6808d ago

Well, warhawk's server problems are solved for me, so I'm guessing it has to do with warhawk.

reaferfore206807d ago

Won't let me login anymore. WTF!

GoLeafsGo6808d ago

Now we know who the bull****ters are on N4G, as well as at the playstation.com boards.

Haha..flash backgrounds, avi support, controllers auto-off after idle..ahaha..awesomeness!

Wingnut266808d ago

The auto-off on the controllers is happening. I'm not sure when it was implemented, but I have had controllers shutting off while I was watching a movie. And yes, the battery was fully charged and in range of the BT tech.

MikeGdaGod6808d ago

i noticed the auto-off controls a while ago, i knew that wasn't new

Show all comments (39)
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer5d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde3d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy3d ago

And then MK1 killed it again.

DivineHand1253d ago (Edited 3d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

Read Full Story >>
eurogamer.net
Relientk774d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga4d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit4d ago (Edited 4d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19924d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga3d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac3d ago (Edited 3d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman3d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 3d ago
blacktiger3d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box4d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion3d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv724d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent754d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit4d ago

Floppy 😆
No pun intended

badz1494d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning774d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

Show all comments (29)
50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
4d ago
phongtro123_com4d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde4d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.