80°

UK devs recruiting from Bizarre

E4G: A bit of an update from the story that saw Activision looking to let go of Bizarre Creations, as it seems that if the studio is to fold, there are many UK based developers who are interested in hiring the talented people at Bizarre.

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everythingforgamers.info
ExitToExisT5573d ago

so M$ is not interested in buying them?

r1sh125573d ago (Edited 5573d ago )

it wouldnt matter, they have put out pretty terrible games recently..
Blur being the worst one.
Im sure they will not be leaving activision, but Im sure activision do not want them to be making many games.

tigertron5573d ago

UK devs are precious things and they need to be kept in business, but hopefully the devs from Bizarre will go on to do better things. That said, I am playing Blood Stone and enjoying it, however it could have been better than EON, but wasn't, which dissapoints me.

lzim5573d ago

like Criterion... mmm..

60°

Former Evolution, Bizarre Creations staff teaming up for multiple projects

From Eurogamer: "Staff from two big-name former UK studio are teaming up for a new set of projects.

Wushu Studios, which is largely made up of ex-Evolution staff members (think MotorStorm and Driveclub) is joining forces with Lucid Games, which is largely filled by former Bizarre Creations talent (think Project Gotham Racing)."

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eurogamer.net
MK24ever2641d ago

I just want Sony to hire Evolution staff back and make Driveclub 2. I believe after all the delays and problems Driveclub had in the beginning damaged the relations between Sony and Evolution, but in the end, Evolution did all they promised and much more, and Sony was to proud to "forgive" them and keep them as "internal studio".

60°

Brian Woodhouse Becomes Lucid Games’ Head of Business Development

Brian Woodhouse, the former studio director of Project Gotham Racing developer Bizarre Creations, has now taken up the position of head of business development at the British-based Lucid Games.

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hardcoregamer.com
30°

Growing pains: Are big studios doomed to fail?

GamesIndustry: "Studio growth is risky - Bizarre Creations, Avalanche, Realtime Worlds and more help uncover the success and pitfalls of rapid expansion."

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gamesindustry.biz