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Resident Evil Faces Extinction

The last Resident Evil film made $129 million at the box office. Does the upcoming Resident Evil: Extinction have what it takes to outdo its predecessors? Next-Gen speaks with producer Jeremy Bolt.

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next-gen.biz
P4KY B6857d ago

Who would have guessed that?

monkey6026857d ago

Maybe everybody secretly loves it but wont say

FreeMonk6857d ago

The Resident Evil movies suck balls.

First thing they messed up on was not making the movies R Rated. They aimed for the kiddies instead of giving us the Resident Evil gorefest we all wanted.

Second thing they messed up on was not following any of the story from the original games. No game characters in the first film, and only Jill from the second.

We wanted Chris, Jill, Wesker (where the hell was Wesker), Barry, Leon etc.

Thirdly...where are all the big monsters, spiders, sharks, and all the other wonderful things from the Resident Evil francise!?

I'm not holding my breath for RE Extinction!

ngg123456857d ago

I'm pretty sure men in black sold more.

tyrant t1046856d ago

hey freemonk, moron, the RE movies are all rated R and have a decent amount of blood and gore. I do dislike the fact they strayed so far from the RE story, but they're still fun movies. Tyrant's in the last one so I HAVE to watch ^_^

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DeadIIIRed6857d ago

I never liked the Resident Evil movies. I wished they would have stuck more with the video games instead of doing a Tim Burton on Batman spin.

HeartlesskizZ6857d ago

I love the movies, and the games, this one is one of my top movies of this year aside with beawolf and War

BubblesDAVERAGE6857d ago

I tthought I was the only one who enoyed the RE movies..1 was okay ..and 2 was much bettet..they only get better each time

monkey6026857d ago

The first one was my favourite but i still loved the second. I find it hard to hate anything resi (except the ps1 survivor series)

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney55d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage56d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman55d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb55d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.