10°

RPS: The Andrew Plotkin Interview

The man who's about to resurrect commercial interactive fiction and text adventures speaks about his forthcoming project.

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rockpapershotgun.com
30°

The Dev of This GTA-Style Anime Open World Really Understood Its Assignment

The makers of NTE: Neverness to Everness have been busy these past few years, as this brand new PS5 gameplay trailer illustrates.

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pushsquare.com
30°

Wuthering Waves Version 3.3: Reverbs From the End of Galaxies update arrives April 30

New details on the main storyline, character information, anniversary celebration events, and more.

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blog.playstation.com
50°

Roblox Studio is Going Agentic

Plan, Build, and Test Faster With Agentic Workflows in Roblox Studio.

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about.roblox.com
phongtro123_com18m ago

Roblox moving toward agentic workflows in Roblox Studio is an interesting step, especially for improving iteration speed and lowering the barrier for newer developers. If the tools can genuinely assist with planning, building, and testing without getting in the way, it could streamline a lot of repetitive tasks and help creators focus more on design and gameplay.

That said, the effectiveness will depend heavily on how reliable and transparent these agentic systems are. Over-automation can sometimes lead to less control or harder debugging, especially in complex projects. It’ll also be important to see how well this integrates with existing workflows and whether experienced developers actually find it useful rather than restrictive.