
Edge: Compared to a summer camp for psychic children, a world made from rock album cover art, or the Aztec land of the dead, American suburbia might seem a rather dull setting for a game – except, perhaps, on Halloween. We talk to Tim Schafer, creative director of Costume Quest (which we recently reviewed), and Tasha Harris, the game’s project lead, about the inspirations behind Double Fine’s miniature RPG, and the experience of making a holiday-themed game.
Double Fine Productions currently has multiple games in development besides its upcoming puzzle adventure game, Keeper.

Double Fine Productions has teased the next Time Schafer game in the latest episode of PsychOdyssey on YouTube.

It looks like a third entry isn't happening soon.