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5 Ways Killzone 3’s Multiplayer is Already Better than Killzone 2

By now, a lot of you have probably had a chance to download last week's Killzone 3 beta and play it extensively – although a lot more of you haven’t, seeing as the beta’s only been made available to a relative handful of PS3 owners. If you’re missing out, then you might not already know that the PS3-exclusive shooter’s multiplayer – at least as represented in the beta – is a big improvement over Killzone 2’s relatively more straightforward run-and-gun.

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gamesradar.com
trounbyfire5679d ago

KZ3 looks like a 96 metacritic but I do wish there were at least 5 weapon slots instead of 3, it would just add weapon and more lenght

Shikoro5679d ago (Edited 5679d ago )

Well, there are 5 weapon slots if you count in secondary weapons which are all awesome. :)

Anyways, KZ3's gonna be sick, just like KZ2 is. :D

raztad5679d ago (Edited 5679d ago )

@PhoenixDevil

KZ3 should be a buy be you a fan of kz2 or not. Hardcore dudes have to get over the fact game is not KZ2.1. It is faster, you have less health and weapons have a little of less recoil. It is easier to kill and be killed but still there is chances to counter-fight if someone shot you first.

Clearly GG just want to make the game less hardcore and more accessible. Does it feel like Cod? NO and NO again. Anyone saying such stupidity probably has not played CoD. If you go to KZ3 w/o hopping it to be identical to KZ2 (what is the point anyway) you are granted to enjoy the game.

BTW. Operations is rather cool. It is more like MAG Sabotage where you incrementally take positions and drive the enemy back, or hold them off if you are defending. The cutscenes are nice to watch too.

"and mate chill out, i'm not stupid and"

Sorry about it. It was not intended to you personally, it is just that I have read that comment before but it doesnt make sense. KZ3 is faaaar from feeling like COD. COD is extremely arcadeish and there is no sense of weight whatsoever. That is not KZ3. I'm in the beta btw.

PhoenixDevil5679d ago

Fair points, I'm not trying to knock KZ3 im still hoping it will be an amazing game, I wasnt trying to put off the hardcore fans of the series just warning them to expect it to b different.

Personally i dnt buy a game purly because of brand, i buy the game if i like that game, n i was sold on KZ3 before the beta started i expected it to have that KZ2 feel n it not there, so im just warning ppl that its different and they should try n get a good feel of it before buying (i kno its hard due to the game not even being out yet n all) giving KZ3 a free pass because KZ2 was good and distinct isint going to wash here coz your right its not KZ2

bout GG making it more accessable this seems to be tru n could b a smart buisness move but im not all that interested in there busness plan i want the game.

and mate chill out, i'm not stupid and yes i have played CoD and were comparing KZ3 to KZ2 and guess wot KZ3 feels more lyk CoD than KZ2, not that thats nescercarally a bad thing but its what it is, you cant deny that if you've played it

Red_Orange_Juice5679d ago

major ass kickage on the way
Killzone is my drug, I need it

Hideo_Kojima5679d ago

Are there still any choke points?

In Killzone 2 you always get 2-3 choke points were everyone runs to fight with about 5 people from each side on each point it adds up to 20 grenades and a big mess.

I can't see any choke points in the BETA maps from the videos but to the people who played it and played Killzone 2 did they fix that?

ChineseDemocracy5679d ago

The only thing that really frustrated me about KZ2 was the accuracy of the guns. Maybe it was just me, but when I look down the sights I expect my accuracy to increase ever-so-slightly. For the most part, I ended up just burst firing from the hip.

-Alpha5679d ago (Edited 5679d ago )

@raz

The funny thing with controls is that in K2, if you so much as critiqued the controls you were labeled a COD fan.

Now that the controls are so much different, GG is just "doing the right thing"

The core gameplay is a 180. It doesn't feel anything like K2 aside from the graphics and feel. Maybe people like this, but you couldn't at all say this back when K2 was out, and people would tell you why K2 was so great while shutting out the criticisms that K3 seemed to have listened to.

Anyways, I hate the lower health, the lack of recoil, and the lack of weight.

The game needs a little beefier recoil and feel to it, and the health rewards more body kills than headshots.

I don't know how you could be satisfied with the lower health if you were such a big K2 player, it feeds to the COD mentality where fast movement and fast kills are the part of the gameplay. I love COD, I just don't think K3 should be like it. And there are major COD influences that you can't deny. Sure it doesn't look like COD, but the major staples of K2 are more like COD in K3.

K2 had some annoying flaws in terms of controls and chokepoints, but they were largely ironed out. I don't see why they decided to lower damage, recoil, etc.

I find it completely funny that the people who were so stubborn with K2 have suddenly gotten a major change of heart.

You can't expect the whole core to change and then say that this is a natural step in a sequel. I find that GG needs to tone down on the "accessible" approach.

There are some major issues and concerns I have with the game, and I just hope GG listens well. I've already gone into a lot of detail so I wont bother here, but I do think a lot of work needs to be done in terms of the core experience, as well as the supporting features

raztad5679d ago

@alpha

I loved KZ2 weighty feel and I was saddened by the idea of the game loosing it. However when I play the beta I still can have fun with it, a lot of fun dare I say. I'm not getting stuck with KZ2, because it is clear to me GG wants to appeal more people than just a bunch of hardcores.

There is more to KZ than just weighty feel or controls. Which honestly made things a lot harder than should be to newcomers.

BTW, here is a video showing recoils of both games

http://www.youtube.com/watc...

There is recoil in KZ3, and more tweaking is in the way for the LMG, and perhaps the SMG.

-Alpha5679d ago (Edited 5679d ago )

Well see this is my complaint, and it's not directed at you but in general here:

People whine and complain about how COD is ruining gaming, how K2's controls were a matter of adapting, how K2 was unique in that sense, how appealing to casuals is the downfall of gaming, etc.

Then you have people that try to criticize games in favor of perhaps making a game like K2 more easier to control, and then they get blasted for being "COD fans"

Now GG takes K3, removes it of almost all the core essentials of K2 that people cheered for, listens to the "COD fans", and all of a sudden this is something the original people whining suddenly like.

It's like people will quickly evade pointing out the problems of a game if their game is attacked by siding with the devs.

It happens on here so much, and I can never take this community's opinion seriously. The Killzone forums is the perfect place for a much rounded debate over the issues.

"There is more to KZ than just weighty feel or controls. Which honestly made things a lot harder than should be to newcomers."

Yet the argument when K2 was around was that people should adapt. See the frustration? I've criticized many aspects of the beta and people act as if the game is already the best experience ever.

I'm so surprised at how people here don't seem to mention the new low health, the much faster playstyle, the ability to run and gun easily, etc.

I really have noticed so many problems and I'm so concerned for the game. The ribbon system is horrible, it shouldn't be in the game, the maps have balance issues in terms of size, design, and spawning, there is a lack of modes and guns that I question if GG will work on, etc.

People here just don't mention them, or brush them aside. I can't stand the one with the big turbine in the middle. The spawn system can lopside the game in that map, and I see nobody bringing this up except on the forums.

All of a sudden these new complainers are seen as the haters, except this time the tables have completely turned around. I'm just upset that people don't take the beta seriously enough to evaluate the actual game instead about talking about how it crushes Halo's graphics or talking about how nice it looks. That's all I've seen here

IHateYouFanboys5679d ago

why are people saying they lost the 'weighty' feel in the controls? the 'weight' is still there, all they did was remove the input lag. this is a GOOD thing. 'weighty feel' does not equal input lag. games like Battlefield Bad Company and even Killzone 1 on the PS2 have the weighty controls without any input lag, and its much better than Killzone 2s unresponsive controls.

personally i like all the changes theyve made with Killzone 3, apart from all the things popping up on screen. makes it look too 'kiddy' with the big HEADSHOT popping up on screen and things like that.

still, now that theres no input lag its a day 1 purchase for me.

raztad5679d ago (Edited 5679d ago )

"People whine and complain about how COD is ruining gaming, how K2's controls were a matter of adapting, how K2 was unique in that sense, how appealing to casuals is the downfall of gaming, etc. "

Running out off bubbles so this will be my last.

Your above comment, ironically, holds very true. COD is ruining FPS. KZ2 with all its hardore setting failed to be the massive hit Sony wanted. People want accessible, cod - like experiences. The result, KZ3 gets more accessible, faster, with less health. It would be stupid honestly to make a game to satisfy a small group of dudes. KZ is supposed to be Sony flagship FPS not a niche game, with a very low fanbase playing online and buying mappacks.

BTW, KZ3 is not like COD. Get Armor/Health secondary skill and increase your health. In cod "first to see first to kill" law always holds. Not so much in KZ3. I dont mind either if GG increases health, but it doesnt make sense to make people bullet sponge again.

Talking about haters. I think the role somehow reversed. People that loved KZ2 seems to be having problem adapting to the third. They want the game to go back to the formula already proven to be a failure market wise. I fortunately have fun in KZ2 and KZ3, but if I had to choose I'd pick KZ3 gunfight. It feels like a very nice middle-ground, weighty enough not to feel like floating yet responsive.

+ Show (7) more repliesLast reply 5679d ago
PhoenixDevil5679d ago

Im in the beta and been on feedback forums, theres a great thread saying 'name 5 things that are better than KZ2 in KZ3. I dare you' trust me when I say that no one has 5 strong points that are true. If your a fan of killzone 2s multiplayer this will disapoint you I'm sorry to tell you that but its true its alot more CODish than KZ2

If your a hardcore KZ2 fan i'd suggest that you look carfully at KZ3 before buying it for the multiplayer via reviews or a rent coz its different

To go along with the article
1. Classes are unbalanced along with wepons and are not finalised, unless you think a sniper class should have an SMG (yes it does have an SMG seriously a sniper)

2. Jetpacks are actually very cool and fun i'll agree with that one personally

3. More game modes is kinda a decieving one, operations is kinda the next level up from warzone, with mini cutscenes and set piece positions and tasks, a good prospect to be true but its not all that different from going from one warzone round to the other

4.The Exo mech are seriously over powered and are just being used for camping at the minute in KZ3 very hard to destroy and one can easily slaughter a team, needs nerfing a little

5. Brutal kills do feel nice and satisfying and are certinly cool, up close things are still a bit clunky but its more worth trying to melee in KZ3 than in KZ2 and with a bit of refining will be very nice in the finished product

Thats a little inside look, the game does look brilliant if you want me to go into any more detail message me on here or my PSN ID is ExoLightning

Blaine5679d ago

Can you carry both the SMG and the Sniper at the same time, or is it one or the other? Having both would make a lot of sense, for those times when you get snuck up on, having an SMG is the perfect solution for CQ fights. But if it's one or the other, yeah, doesn't make much sense.

And I noticed in a video someone 1-shotting a guy inside a mech with a sniper. Is that really possible? Wouldn't that make them not so over-powered? Would actually add a touch of teamwork, calling over team chat for the sniper in your squad to take out the guy in the mech.

Deputydon5679d ago

You CAN carry both smg and sniper, but that takes up the 'extra skill' slot. Which means your tiny amount of health gets even lower.

Pretty much everybody in the beta uses extra health/armor and if you don't and airbot will pretty much instakill you once it locks onto you.

PhoenixDevil5679d ago (Edited 5679d ago )

@blaine, Deputydon answered your 1st question

The mechs it is possible to shoot out the driver as seen in the multiplayer trailer, its much more annoyingly harder to do it in practice with the speed they can kill you in, especially as this involves attacking from the front in which they see you n your dead, i'm putting a vid together of me going sucidal crazy trying to beat these Exo's its not easy

Squad chat has changed a little, you now dnt need to b in a squad to hear your team from anywhere in the map, also the invite system now uses the PSN which makes it a little more akward alot of ppl arent really using it because you cant even spawn on the squad leader, team work is important if your 2 decent teams facing off against each other tho

EDIT: I'm running out of bubbles fast on this thread :P
Yes Blaine its not another MW2 its got some distinct KZ feel to it but not quite lyk KZ2, there are some basic matchmaking and balancing bugs to be sorted but after that i think KZ3 could still b a very amazing game :)

Blaine5679d ago

Good answers. Sounds to me like the beta needs more tweaking and balancing, but that's what a beta is for anyway! Let's just hope GG balances it in a way that will make the finished product even better than KZ2, yet just as individual in the crowded FPS market (ie: please, PLEASE don't make it anything close to Modern Warfare--I realize many people love them, but I fucking hate those games. They can have their MW, just let me have my KZ!)

hobo515679d ago

i actraully never use extra health or armour in the beta rather, i use extra ammo, u get tons of kills with mines, so why not exploit the feature LOL oh god the mines are soo cheap!

Silly gameAr5679d ago

You just listed a few of my negative points about the beta as well. Based on the beta, KZ3 is an improvement, but it can stand some adjustment.

Blaine5679d ago

If the mines are as powerful as you say they are, GG better nerf them NOW.

Nothing I hate more in a mp FPS than god damn claymores. Such a cowardly and cheap weapon.

dead_eye5679d ago

The mines aren't an issue. Only been killed a couple of times by them.

The Mechs ain't over powered if your on a good team. Just wish it was a little easier to snipe them (The window in the front could be bigger)

4me25679d ago

Well, I found kind of "OK" difficulty in destroying them.
If you just run towards them then you die instantly. But you can
- snipe driver across the map
- use C4, grenades
- unlock spawn point and use mortar strike-> very effective
- there are machine guns and swarming missiles (need to be repaired first) placed in the buildings
- turrents
- heavy machine gun does a lot of damage( if you can get behind)
- in full version there will be more players shooting at Exo, not just 2 vs Exo.

I'm not trying to say it is easy to destroy them ... just one has to play smart and hope that rest of your team does the same.

Also Exo adds another dimension to strategy of completing objectives. You actually have to consider how to neutralize exo first before you can try to complete objective.

+ Show (6) more repliesLast reply 5679d ago
showtimefolks5679d ago

time in KZ2 online warzone i just can't waite i have not bought any FPS game since killzone 2 rented a few but kept on playing KZ2 now when KZ3 comes out it will be day one

i do take my time online no rush don't need to be on top of every leadre board no sniping just plain have fun and trying ti help the side win

Digital-_-Smoke5679d ago

kz2 is a mutch better game so farrm guerrilla codified kz3 too mutch i hope they wil they delay the game

gtsentry5679d ago (Edited 5679d ago )

how is bigger maps,better graphics,new perks and upgrades,new multiplayer modes,jetpacks,playable mechs online,move compatibility,3d compatibility,newer weapon enhancements etc. how is kz3 not better than killzone 2

RedDead5679d ago (Edited 5679d ago )

Remember less is more

/not

The real killer5679d ago

He don't know that answer, that's why he stalk this in to trolling.

mrv3215679d ago

Because certain one console owners can only attack another certain console owners by using previous games on the other console as examples.

'uncharted 2 sucks because it has multiplayer so Uncharted 1 was better.'

'Resistance 2 sucks compared to Resistance fall of Man'

'Ratchet and Clank got worse...'

'Motorstorm 1 was better'

See, PS3 games can only be bested by OTHER PS3 games. :P

Deputydon5679d ago (Edited 5679d ago )

Have you played the beta?

The new spawn system is completely broken. They took out custom games (including custom clan matches), they took out spawning on squad leaders, they took out temporary squads which means in order to be in a squad you either HAVE to play with friends or invite random people to your party.

People hated C4 in KZ2, they took off the flashing light, so now it's even harder to spot. Corinth Highway might as well be an armored core game because there are four exoskeletons that respawn as soon as one is destroyed. Making the map a constant mech fight. The airbots are way to strong, I've had one get a five kill streak in less than 5 seconds.

The maps aren't balanced. For instance on Turbine Concourse two of the spawn points are located in towers that can only be gotten to by jetpack. You want to take that spawn point? Have fun, it's impossible unless the other team is completely incompetent. The map basically ends up with one team either stuck in base spawn or a constant sniping match between both spawn towers. It's terrible.

On Frozen Dam, the middle spawn point is way to close to the ISA side which results in ISA almost always winning on that map.

On the beta forums the designers have already said spawn nades are not coming back, and neither are custom games. They did add more recoil, so everybody loved that. But instead of gun fights which made KZ2 so fun to play, your health levels are more at around CoD levels so you die too quick.

You need to stop taking the Cliffy B outlook, 'bigger is always better.' It's not. They have A LOT of fine tuning to do, and if I were them, I'd even consider redesigning some of these maps. And making a lot of tweaks regarding respawn times (for everything, not just dying), weapon recoil, weapon damage or health, melee damage (1 normal melee hit shouldn't kill me, makes brutal melee's pointless), level design, aim assist (way to high for KZ), and they NEED custom games. That's the only reason KZ2 was as popular as it was.

RedDead5679d ago (Edited 5679d ago )

Deputydon, that sounds like a bitch, maybe it was Cod-ed up....you might get flamed now, just a warning. I'm surprised their hasn't been any articles if the changes are so big.

Shikoro5679d ago (Edited 5679d ago )

I've been playing KZ2 for about 200h now and I can also say that, judging by the videos, the game is pretty much a step backwards from KZ2.

Spawn grenades - they abandoned it because people were incapable of throwing them in the right places and that's what led to spawn camping and not being able to get out of your base.
Now if one team captures a tactical spawn and you don't control any, you're doomed and there's nothing you can do.

Weapons - almost every weapon was balanced perfectly giving it advantages over another one as some disadvantages. The recoil, the range, everything was great. Now there isn't any. You can shoot an enemy with an LMG over 100m which has no recoil at all. I mean, WTF?! It's the same with other weapons, unfortunately...

Server lists - the most important thing about this is that it gave people OPTIONS, and that's what they like to do - choose! With matchmaking now, there isn't anything you can choose. Everything is on and you can't customize the game to your liking.

Of course there are some things better than in KZ2, which are obviously the graphics and sound. They are awesome, breathtaking and astounding. 3D will be an awesome addition and Move also.

That all being said, if they get the weapons right, make some changes to the spawn system and improve matchmaking (a lot), we've got another blockbuster GOTY contender. If they don't get the MP right, I'm still looking forward to the SP (jungles, space!!!).

Sorry for the rant. :(

Edit:
PhoenixDevil and Deputydon nailed it. :)

vickers5005679d ago

"On the beta forums the designers have already said spawn nades are not coming back"

Awesome news. Spawn grenades were the absolute worst thing about Killzone 2, and made the game even more chaotic (not in a good way)than Call of Duty.

+ Show (4) more repliesLast reply 5679d ago
ExPresident5679d ago (Edited 5679d ago )

@ Deputydon

Congrats, welcome to the BETA. I mean wow.

Deputydon5679d ago (Edited 5679d ago )

Yeah, I was waiting for this comment.

Did you not read that part where the devs already said that they AREN'T, no matter what, bringing back Spawn nades OR custom games. The two biggest complaints?

And do you really think they are going to make huge level design changes before release? The only game I've ever seen make as huge of a change when it comes to level design after a beta was MAG. They redesigned the entire raven base on one of the game modes. I highly doubt GG is going to completely redesign the the middle areas of one of these maps, let alone two of them.

Aside from my second paragraph, almost everything I complained about has either already been said that it will NOT be changed, or it can't given development time.

Now, would you like to sarcastically remind me that it's a beta again?

Asher6ix5679d ago

I absolutely loved kz2. It might even be my top fps of all time. Without even being in the beta, I can tell that kz3 is going to be lightyears better. Is co op confirmed? I forgot...

HeavenlySnipes5679d ago

I really don't usually bring other gaes into a topic unneccessarily but I think this game plays and looks better tan Crysis 2 an Reach. Black Ops is OCD so millions will flock to get their golden noonbtubes but as for the real gamers we know where the new king is at.

jneul5679d ago

i'm loving kz3 multiplayer:-D it's a litlle bit easier than kz2, but in no way is it as friendly as COD

raztad5679d ago

You said it very well.

On top of that, and more importantly, it is fun to play.

5679d ago
raztad5679d ago

It wont. On the contrary, due to fan presure game has become a little more hardcore and less casual. Stuff like the tank feeling in KZ2 are gone for good tho. There is some weight in your movements, and the animations are weighty yet everything feels faster than in kz2.

Maps are bigger, Salumum Market size I think. Not sure if you can spawn on your squad leader, I got to check that.

Show all comments (47)
piroh542d ago

There's too many games to choose from

No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head

PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.

FinalFantasyFanatic542d ago

30 is way too low over the entire history of Playstation, I just wouldn't be able to narrow it down that much, I would pick 100 at least.

Storm23542d ago

Yeah...really odd list. I get that it is personal preference and I love most of the games listed, but my list would definitely be different. I agree though, it would be incredibly difficult to come up with just 30.

lockedongamer1542d ago (Edited 542d ago )

I only picked first-party titles. Otherwise, I agree!

EDIT: Except for Days Gone, I don't get the love for it but you do you!

Chocoburger532d ago

I didn't like Days Gone either, it doesn't deserve to be on any best of list.

542d ago
541d ago
380d ago
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar1108d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1108d ago

Can’t wait for their next franchise

SullysCigar1108d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1108d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491107d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381108d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1108d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1108d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381108d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1108d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761108d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1108d ago
REDGUM1108d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301108d ago (Edited 1108d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1108d ago

thank you fps lover, I'm with you

talocaca1108d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1108d ago (Edited 1108d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1108d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1108d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
300°

Killzone 3 is playable with mouse & keyboard on PC via RPCS3 & KAMI

DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."

Read Full Story >>
dsogaming.com
1859d ago
bouzebbal1859d ago

Still looks secure 2 gens later... one of my favorite ps3 moments. With 3D and move the game is on another level

MadLad1859d ago

PC almost always ends up the best place to play games, even if it takes a while.

What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?

If you insist on the former, it's really only for the sake of nostalgia.

Applejack1859d ago

I disagree. The main draw for consoles has always be the simplicity of just putting the disc in / downloading it and playing without worrying about anything else. The average person just wouldn’t want to deal with emulation even though it’s very important for preservation.

Terry_B1859d ago

Even emulators are super simple to use.

jukins1859d ago

Youre getting flak because people on here thibk of themselves as pc wizards. But honestly most poeple try and go get emulators and romz they end up with malware.. yes theyre "easy" if you know the basics but alot of people dont. That said the fact that its taken nearly 20 years to get a sustantially better experience for ps3 games than on its native system shows the complexity of getting bc to work. Sony, if they have any intention, should just invest in a vastly better psnow experience.

1859d ago
Vegamyster1859d ago

jukins

Most people who emulate don't get malware, you'd have to be going to some weird sites for that to happen, heck years ago people were getting sketchier ad's resulting in malware warning on this site if you didn't have a ad-blocker lol.

SinkingSage1859d ago

Can't get malware if you legally dump your own games, which you should.

Rachel_Alucard1859d ago (Edited 1859d ago )

That's fine if that's the main draw, but it doesn't make it a better experience, just a preference. Having the freedom to do the things you can do on PC is what the appeal of PC is. Buying a game on PC means you never have to worry about the console makers just deciding the next hardware shouldn't support the generation anymore, which means everything you bought is stuck on that hardware instead of moving up with everything else. Nintendo uses this tactic to keep reselling the same games over and over at inflated prices. Sony cut all previous gens off the PS4 and sold it back to people in a poor attempt with PSnow. While the PS5 supports PS4 games, that may not be the case in the next gen after this. No to mention shutting off all the previous stores and updates completely. Even MS stopped making new BC titles at some point, so now there's a big list with 17 pages of titles that are not playable on Xbone and are just trapped on older gen. That's not a problem on PC, the reverse happens where you only have to worry if your hardware can play the newest releases at ultra with no issue.

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AzubuFrost1859d ago

Shhh don't say that aloud! You're going to trigger a lot of console infidels here.

Shane Kim1859d ago

I rather play it when it's available then wait 10 years.

MadLad1858d ago

Did you purposely miss the entire point of my post?

Inverno1859d ago

Well that's the beauty of still owning a retro console tho. Those who usually complain about emulation are just being blindly loyal to a company. Emulation is great for many reason, but if I still owned the console then I disagree nothing beats plugging it back in and going down a nostalgia trip

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RevXM1859d ago

The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.

Magatsuhi1859d ago

Been playing mgo on pc with mouse. It's not perfect but I can make it work.

Binarycode1859d ago

2 is the better game.

A Remake would be good. 60fps 2-4k

Omar3li1859d ago

60fps is peasant for FPS games now

1858d ago
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