
While Ars Technica's Frank Caron was chatting with Microsoft Global Product Manager Hees Kyung about the upcoming Mistwalker RPG Lost Odyssey, he reminded Frank Caron that the game is running on the Unreal Engine 3. Remembering the recent issues that arose as a result of Silicon Knights and other developers claiming Epic Games offered poor support and potentially hindered numerous projects, Frank Caron decided to get the Japanese take on said support.
Frank Caron asked how working with the Unreal Engine 3 had been, and whether or not the team had any trouble.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
I guess it explains the supposed delay. Unreal Engine 3 strikes again?
eversince Sony & Epic met, UT will be exclusive to PS3 until early next year, 360's big title Too Human which was suppose to be release this year is being pushed back next year because of the UE, and now another 360 big exclusive title is haveing some problems with the UE, just becuz Epic wont at least give em support.
I think this is being done on purpose!!!
Epic wants everyone to sell as many games possible using their U# Engine they make a royalty on every game sold. They just don't have a large enough staff to support all the licenses they have sold, hence the bad customer support.
I partly agree but think its more to do with Epic helping other devs make games with their tech better than they makes games on their tech and being spread too thin with not alot of time etc.
Just something that reinforced something many think already is when Epic's Mark R. slightly- with the quikness! took more credit than they should have for BioShock(saying see! we're not that bad Bioshock turned out good- saying to themselfs this is the positive attention we needed with all the bad attention we've been getting).
At the least they're not user friendly with devs trying to make Epic games with their tech and this is what this stories about.
You guys should give number two a break; did you even read the post?. Sure it has nothing to do with PS3 but Epic should sell their UE by supporting it so its successful across the board an not worry if other devs out do them.
epic dropped that ball and thats a fact, SO many problems are arising from the unreal engine.