
NowGamer: Insomniac's Resistance 3 writer Jon Paquette and lead designer Drew Murray reveal exclusive new details about the sci-fi shooter...
New reports indicate that Sony Interactive Entertainment and Insomniac Games may still have Marvel's Venom in development.

Matt Miller writes: "We interviewed the general manager of Marvel Games for insight into several of the big projects the team has been working to bring to life, and where the games division is headed next."

For a mutant who can't die, how will Insomniac Games adjust the healing mechanic in Marvel's Wolverine?
Knocked out is still an option. So are being captured or restrained. Then there's potential for fatigue being a factor or just putting limits on how many times you can come back from healing quickly, making it also something you upgrade throughout the game.
Really not a hard thing to gamify, honestly. Just look at the last wolverine game.
Probably just have a health bar, only a tiny minority will probably be bothered by "oh but adanced healing" nonsense
Injustice was successful, people didn't cry about superman being beaten by humans
Ive seen enough to know that whatever they do will focus heavily on insane combos and dismemberments and all kinds of cool shit we wish we'd seen years ago as wolverine fans.
This is in great hands, all open world games get stale, I'm sure this game is going to be GOTY contender because of the talent behind it, but I hope its doesn't fall into any traps that make the world feel empty or underutilized.
LFG tho!! EXCITED.
Of all the things to worry about, this feels like the lowest ebb. I’d perhaps be more concerned about how they can find enough variety in the combat mechanics to stop a 10-12 hour game from becoming a bit samey, even if they get that main combat gameplay loop to be incredibly satisfying.
Obviously Wolverines claws will remain the main combat method, but thinking about how God of War benefited from (and differentiated itself from predecessor’s) by increased verticality in combat and also ranged attack mechanics, I’d be interested to see what Insomniac can come up with.
Interesting to hear to views os such an experienced game developer/designer.........wha t's that, you just a random dude off the internet....
Man i can't wait for this game it's the first fps series where i have followed the story properly and enjoyed i hope resistance 3 keeps the seriousness feel of R2 and make it Gritty like R1 but then the online Gameplay is well balanced and not OTT and mayhem but halo fun that would make this game perfect IMO
no vehicles sucks
Resistance has turned into an interesting franchise- as that each game feels different.
R2 felt totally different from R:FOM. and now R3 sounds like it going in its own direction.
Liked the first one, haven't played the second but I didn't liked the direction.
Oh I tried the muliplayer beta for res 2, not my cup of tea.
they have to make him a plot twist of some kind.