
Gearbox confused about requirements for their own game:
You might remember a little story last week that confirmed with Gearbox President Randy Pitchford that their multi-platform first-person co-op shooter Borderlands would require the hard drive to run on Xbox 360, leaving behind anyone who purchased the Core SKU and didn't want to buy the expensive hard drive accessory. Not long after the story ran, however, Borderlands Lead Programmer Steve Jones announced to Gearbox message boards that Borderlands wouldn't require the hard drive.

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.
because you want the best possible experience with your games so why not use HDD. at least a 1GB of space.
the same way you feel about this, is the same way I feel about M$ making HD-DVD games.