
We're all aware of how silly one looks when playing motion-controlled gaming. The Wii has shown how spastic people can get with playing something like Wii Sports Boxing, and now the Xbox 360 Kinect could take that insane physical thrashing to a whole new level.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
And motion gaming we all look cool
kinect for dashboard and zune=cool
kinect for gaming=not cool
Do people really care what they will look like in front of thier family? If anything it will add to the family fun.
These commercials display pretty Huge spaces between the Kinect and the player, I want living space that big :-)
911 on spead dial