
Blizzcon 2010, Blizzard's fifth annual celebration of all things Warcraft, StarCraft and Diablo, took place over the weekend in Anaheim, California. We sat down with executive vice president of game design, Rob Pardo, in between Q&A sessions and tournaments, to discuss the event's continued growth, the importance of not becoming complacent in the face of sucess and the possibility of a Bungie MMOG.

The Bonfire Studios boss suggests the is only one true measure of potential during production.

Bonfire Studios manager and former Blizzard chief creative officer Rob Pardo will host a keynote address at GDC's Festival of Gaming.

Headed by former WoW lead designer Rob Pardo and several ex-Blizzard and Nexon employees, Bonfire Studios forms to create "shared experiences".
Sweet can't wait to see what games they'll make. I agree with everyone here, the logo is great