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Retrospective: The Longest Journey (BeefJack.com)

BeefJack: "April Ryan is a dick. Seriously. If she keeps on speaking like that I’m going to, like, smash her face in with, like, a big metal bar. She’s obnoxious, and naive, and arrogant, and if she were someone I knew in real life I’d probably have to grit my teeth down to sand every time I was forced to be around her. April bloody Ryan. My goodness."

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beefjack.com
ElementX5699d ago

Amazing game! I actually played it early last year. It's extremely dated now but definitely worth checking out.

nilamo5699d ago

One of my favourite games of all time, so engrossing and immersive.

bakagaijin785699d ago

Loved this game, as well as Dreamfall (you could probably tell from my avatar if you've played Dreamfall before). I want the story to continue so much, I am constantly looking for news. Alas, it has been MANY years and I'm starting to fear it won't happen. :(

I want it to though. Even if the story is finished in a novel or something. Anything!

70°

Video Game Music Spotlight: End of the Journey

VGChartz's Taneli Palola: "Endings can have a profound effect on a person's opinion on any story in any medium, from film and TV to books and video games. A great ending can elevate a story to new heights, while a disappointing one can instantly undo all the work done in the story before that one moment. Sometimes, the element that ties everything together at the end can also just be a piece of music, as proven by the following games."

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vgchartz.com
20°

Why You Should Play Dreamfall: The Longest Journey From Your Backlog

BacklogCritic: "Funcom’s daring attempt at creating an adventure game – a genre in severe decline by the mid-2000s – is an ambitious, yet supremely flawed project where gameplay is eschewed in favour of narrative."

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backlogcritic.com
60°

The Ten Best Point 'n' Click Adventure Games... According To Me - Part One

Ryan Crocker from GameGrin writes, "It pains me to admit this, but I've been playing point 'n' click adventure games for close to 30 years. That's actual decades. (Christ on a bike, man! Think of what great things you might have accomplished if you hadn't spent all that time lounging about like some pasty, goggle-eyed slug!) When LucasArts released its seminal adventure 'The Secret Of Monkey Island', I was a spotty adolescent who would routinely shun any form of social interaction in favour of sitting in the dark in front of my beloved Amiga 500. Many were the hours I spent combining a rubber chicken with a pulley in the middle with a packet of breath mints in an often futile attempt to accomplish some impossibly silly task. My parents were of the view it was an embarrassing waste of time; time better spent mowing the lawn. I vehemently disagreed. I still do."

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gamegrin.com