180°

LucasArts explains Force Unleashed II tech

LucasArts has contacted Digital Foundry to talk about the tech behind the forthcoming Star Wars: The Force Unleashed II, based on points raised in our PS3/360 demo showdown.

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eurogamer.net
Redempteur5608d ago

more like finally a technique that work great on both consoles

Chucky20035608d ago (Edited 5608d ago )

it doesn't have MLAA,it has their own custom way for AA and that is DLAA,he is talking about MLAA that is has been done only on PS3 and it takes 4 ms on 5 SPU's,and this is great but on 360 its raising from 3.75 and up,so its a bad thing,in short they tried MLAA on both but they couldn't do it on 360,it has serious stability issues

Shaman5608d ago (Edited 5608d ago )

Yes since they are multiplat they cant optimize it as much as first party so they probably had no spus time left.Here...4ms over 5 spus means that every spu,in parallel takes 4 ms to finish.Since game is 30fps each spu has 33ms budget.That means that MLAA takes ~12% of spu time,while DLAA takes ~5%.add to that 12% of time,the time from motion blur,depth of field and bloom you will probably go up to 30% of spu time for everything all together.Add to that vertex processing and other,computing processes you cant just like that add MLAA,you need to optimize game for one platform only to do so.

And no,they have not tried it on 360.That technique on 360(3,7 ms avg) is made by some other guys( http://www.iryokufx.com/mla... and it was only done in XNA so with real dev kit you could probably get better performance.Anyway,with little polish DLAA would look eve better!

BrutallyBlunt5608d ago

"its a bad thing,in short they tried MLAA on both but they couldn't do it on 360,it has serious stability issues"

That is not what he said so read the article again. He said so far it has only been done on the Playstation 3 and there have been some attempts to do it on the XBOX360 but it is highly expensive. They used DLAA.

Here is more on the subject

http://www.iryokufx.com/mla...

So do not turn this into yet another my penis is bigger than your penis argument. It's not needed and is simply yet another waste of time. The games (Force Unleashed II)perform pretty much the same on both platforms which is great as the focus should be on the games, not the system.

Shaman5609d ago

DLAA looks seriously nice maaan! :D

Shanks5609d ago

Not as good as MSAA or MLAA but yeah it looks nice.

Shaman5609d ago

Yea but its cheaper than 2xMSAA and especially 4xAA while still looking better.

Digital-_-Smoke5608d ago

implementent MLAA but didn't what a douche

DARK WITNESS5608d ago (Edited 5608d ago )

i didn't think much of it visually, am I the only one ?

I am only going by what I played of the demo of course.

DigitalAnalog5608d ago (Edited 5608d ago )

But not the "OMG grphix" some fanboys made it out to be.

Pre-rendered CG on the other hand.....

-End statement

Panthers5608d ago

I know we need to target people in the game, but the way it outlined the target really took me out of the game. I would rather just have like a circle or something around the target. When you outline a target like that, it really looks bad for some reason. I remember they did that with your units in Command and Conquer RA 3. It looked terrible.

For me that really effected the visual quality of the gameplay.

PS360fanboy5608d ago

Played the demo last night. Gameplay iskinda repetitive, not my type of game but the graphics, wow, those are superd! Vader's reflections are stunning.

xXxSeTTriPxXx5608d ago

this is the same shitty game we play with tfu1.very repetitive with shit level design and boring, with a great story. when it hits the $20 bin i'll bit.

Panthers5608d ago

Well a great story sells games for me. I can put up with lackluster gameplay for an amazing story.

Show all comments (19)
90°

Reflecting on "Star Wars: The Force Unleashed II" Released 13 Years Ago Today

Delve into "Star Wars: The Force Unleashed II" by LucasArts, released 13 years ago today. Explore its gameplay, narrative, and lasting impact on the saga

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swtorstrategies.com
70°

Star Wars games are on sale at Humble Store

Humble Store has a number of Star Wars PC games on sale in celebration of the release of Star Wars: The Rise of Skywalker. The sale ends in one week. You’ll need a free Steam account to play the games.

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gamedeals365.com
170°

Top 10 Worst Video Game Sequels

Alex S. from Link-Cable writes: "A while ago we counted down the very best video game sequels of all time and so we decided to flip the table and look at the very worst sequels ever made. Now we’re not specifically looking at bad sequels to bad games, that would be boring, instead we’re looking at sequels that took what was present in a good game and completely wrecked it. These 10 games started out by building up our hype to extreme levels only to shatter our dreams and break out hearts once we got our hands on them and so we’re calling these out as the worst sequels ever made."

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link-cable.com
wafijik2910d ago

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Fist4achin2910d ago

Dragon age 2 was not a bad game, just a terrible sequel if that makes any sense. Should have been it's own IP.

Yui_Suzumiya2910d ago

I loved Dragon Age II. I even got the platinum trophy for it. That was the very first medieval themed fantasy RPG that I enjoyed aside from an Ultima game I played in the early 90's at a cousins house.

Fist4achin2910d ago

Not that it was a bad game, just not a fair successor to DAO.

NapalmSanctuary2910d ago

Surely Twisted Metal 3&4 have earned a place on this list.

2910d ago
Hardiman2910d ago

Lord of Shadows 2 was one that left me scratching my head because I loved the first one! Red Faction Armageddon was another one that I still wonder why they didn't just give us something more like Guerrilla.