
IndustryGamers is kicking off a multi-studio interviewing tour, talking with various developers about one of the most important aspects of development for games: the protagonist.
Mario, Master Chief, “The Lone Wanderer,” Nathan Drake; the list goes on for the options available to gamers. As we see gamers become fans of the characters within these game spaces, we must realize that they are an important aspect of the development process. These characters are symbols.
Their First Interview is with Lionhead Studios and Fable III Lead Writer Mark Llabres Hill.

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

An independent UK developer says it’s been forced to announce and postpone its game on the same day, and lay off more than half of its staff, due to the sharp downturn in investment in the games industry.
Cool, very interesting feature. Curious to see what other developers say about creating their main characters.
I wish this game was for the PS3, now that would be a shocking and badass annoucement
u never know -wink wink
That first image reminds me so much of cloud...