
Despite some very obvious issues, Sengoku Basara is a gleefully self-aware package of big, stupid fun. It makes the “One Million Troops” genre enjoyable again, taking extreme pleasure in making everything as overblown as possible. If you want a joyously crazy action title and you can overlook its more prominent flaws, Sengoku Basara is $40 very well spent.

Evan discusses how trophies and achievements can add or take away from value and gaming experiences.
Trophies are always iffy for me. I'd rather gain unlockable weapons and modes from completing a game if I had to choose but very rare that a modern game offers both.

International publishers Udon have confirmed that the official Sengoku Basara graphic novel series will be made available in Europe, beginning with Sengoku Basara: Samurai Legends Volume 1 next month. Based on the videogame franchisee from Capcom, the Sengoku Basara graphic novel series takes real Japanese historical events and figures, and makes them larger-than-life with dynamic character designs and all-out action.

WiiHome: "Play this game for an hour or two and we can guarantee that you'll be desperately seeking something with just a little more depth. There really is nothing to do but hack and slash your way through scores of enemies, and even that killing process isn't exactly refined!"
At 40$ what could go wrong right?