
Remember the days when you would go to a friend’s house to play the original Ninja Gaiden or Mario, spending hour upon hour playing together having a great time? Sadly, I feel those glory days of gaming are long gone, with new technologies such as LIVE and PSN, are pushing two-player games and split screens further and further away.

Online multiplayer is back for 11 more games thanks to Insignia's XBL 1.0 replacement service running on Original Xbox consoles and the Xemu emulator on PC. Multiplayer, voice chat, leaderboards, etc. have been a monthly addition for many games from Xbox's past library thank to the team at Insignia.live! The 11 new games are now playable online once again after 13+ years.
Booo!! I was hoping that was Rainbow Six: Black Arrow...Boo!! again. I thought this coming to Xbox. I don't even read it I was so excited.

Has everyone completely forgotten Blinx?
Microsoft never could maintain a longrunning decent 3D platformers series of their own
Not sure if it was Xbox only back in the day but I'd love a current gen jet set radio!

Without a doubt, one of our highlights from EGX Rezzed 2016 was Table Top Racing. It was almost a classic love tale…”As soon as we locked eyes… (enter mushy crap here…)” – We think you get the picture. It just reminded us of a time where gaming was much less complicated and way more colourful, however at the time the game was only due to be released on the PS4… That’s not a bad thing. It just mean’t that being my primary console of choice is Xbox One, we wouldn’t get to play this any time soon as the majority of my games and friends reside in the Microsoft ecosystem – so when we got word this was getting a release on Xbox One, we immediately put our hands up and said “Yes, Please!”.
It hasn't killed the gaming experience, but it certainly has raised a new breed of brainless gamers who care nothing except to get Achievements/Trophies in online matches and grief other players who just want to have fun.
I believe the online component has damaged the single player experience. Some games like bioshock2 or dead space are simply not good for online play. Devs should focus more on stortelling than tacked on MP. Also online achievments / trophies should be removed as gwave above has said it's spoiled the online play.
If you want to have online part keep it w/o chevos or trophies.
People expect online in games these days. I much rather offline myself and wish more games devs would concentrate on offline and make the offline gameplay longer.
It hasn't killed the gaming experience, but I do agree with the article. I especially hate how devs these days feel they always need to emphasize online multiplayer when in some cases the games shouldn't even have MP in them. And what the hell happened to split-screen co-op and bots? If you're going to concentrate on MP then don't do a half-assed job with it.
It has in a sense enhanced it. The ability to play with others when there's no one near locally or at not near someone who is experienced adds more value to the game. However, people these days only care about rank instead of the fun of the game. SSBB, believe it or not, actually succeeded by not including rank, however there were some who still care about winning and being top dog by using the lag from the crappy servers. MW2 is probably the best example, caring only about their K/D, I mean is really fun just to sit there boosting to gain what, your name on a list full of liars and cheats. The other problem is that Devs start losing focus on Single player. Single used to be of so much replay value, now if you have no internet or on vacation with your console, good luck trying to get a decent exp. once you beat that little campaign.
Sorry for long rant.