
IGN writes: "I recently sat down with Rockstar to play about an hour's worth of the upcoming expansion to Red Dead Redemption, dubbed Undead Nightmare. I was not prepared for how massive this downloadable add-on is. For just 10 bucks (800 Microsoft points), Rockstar is adding what nearly amounts to a whole new game. There's a roughly six hour storyline, complete with cutscenes and new music. There are all new enemies, mounts to ride, outfits to wear, side-quests and challenges. There's even new multiplayer content (which I can't talk about until next week). This download is, to put it succinctly, absolutely huge. And it's all going to be available October 26."

Undead are the peace makers.
The first time I felt like a game got DLC right was Borderlands 1. $10 for hours of content.
Fallout 3, Mass Effect 2 & 3, Borderlands 1 & 2, GTA IV - those are my gold standards of DLC.
Something they couldn’t even give us in GTAV or RDR2
I honestly thought we’d get some Alien type of DLC for one of them at least

GF365: "Here are the best zombie games for Xbox One. Many of these post-apocalyptic zombie games are also available on other platforms. Plus, you can play any of these games on Xbox Series X and S via backward compatibility."

The Undead Nightmare expansion for the original Red Dead Redemption was a massive success, and Rockstar should take this formula to a standalone game.
They already have; this expansion is their zombie game. No need to create a new IP just for this.
The author clear doesn’t understand the essence of what made the dlc so good… it wasn’t zombies and it definitely wasn’t a dedicated IP to zombies.
It was the sheer ambience and un seen mixing of a game with elements that were non existent in said game’s theme. It was a perfect fantasy mash up that changed the game in unbelievably awesome ways.
FUCK fable3 is coming out same day
can't wait to miss that one!
No I want video not some b.s. article. If I want to read I'll go to school and learn my ABD's.