
Following the news that former LucasArts executives Haden Blackman and Cedrick Collomb have founded Fearless Studios, IndustryGamers caught up with Blackman, the director on LucasArts' Force Unleashed games, to find out more about his new venture, his approach to game design and what projects he's working on.
Even at this early stage, Blackman revealed that Fearless is already putting together six different game pitches, and he also said that he'd be open to working with LucasArts on another Force Unleashed and has ideas to improve the gameplay.

Hangar 13 president and chief creative officer Haden Blackman looks to the past of the Mafia series as it builds towards its future.
Even though they messed up the remaster of Mafia 2 and the "remaster" of Mafia 3, I'm really looking forward to this. I built a new gaming pc just to run this properly, all the way back in 2002. I just loved it. And now I get to see it reimagined. It has been one of my dream remakes for years, and now it's actually happening. Better not mess this one up too!

"It has been burned from our servers. It literally does not exist."
Mafia 3 opens with a documentary-style montage and potted history of the game's main character, Lincoln Clay, whose body and life you jump into shortly after he returns from the war in Vietnam. But the game didn't always open this way.
I plated this for about 5 hours I enjoyed it but got sidetracked with kingdom hearts 1.5
shame the game sucked. still played it through hough. i wish the team that made M2 did it
Seems like the explanation was logical. It was cut more b/c it didn't fit with the rest of the story than b/c of it's content. I loved Mafia III. It was absolutely repetitive, I can't argue that, but despite that I still had a ton of fun playing through it and the story was outstanding.
"An opening so controversial all trace of it had to be erased"
That must have been missions with some actually variety to them because I sure know when I played Mafia 3 it was the same BS missions over and over again.
Mafia 1 & 2 > Mafia 3

PSLS: "Answering for the studio is Studio Head and Creative Director, Haden Blackman, whom we asked about Season Passes, comparing Mafia III to other open world games and more. Check the quick Q&A below. Don’t forget to check back for our Mafia III review hitting the site soon."