
We all know what 3D graphics are - length, width & depth, but how many know what 4D graphics are?

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
inb4obliviondoesthis
Also, while I believe that this whole "4D" thing is a tangible concept, I still that that Sony shouldn't have blurted it around so much when it's going to be at least 2 years before we start seeing games that take full advantage of stuff like this.
uggg PSU just showed how stupid they are, 4D is not the progression of time, its the perception of it. To see 4D would be like looking right and being able to see everything thats going to happen in the future for what you can see as a constant stream. And looking left you'll see the past for that area as a constant stream.
This mearly simulates the progression of time.
"Now, let’s fix a common misconception. These 4D renders can be processed on the Xbox 360 with an average mean time of 10-12 seconds. Yes. The renders are possible, but the dynamic realization of procedural texture streaming is not. The dynamic renders with characters in the scene, with progression of life through the time continuum, are not possible with the 360 system. It would take days to produce dynamic renders on the 360 in the fullest definition of 4D graphics." another article made by Sony fanboys in order to brain-wash even further their lemmings.
So, go on.... Sony fanboys click the link... And jump into the world of 4D graphics that only the PS3 can offer...
Sony has the authority of changing what 4D actually means. They did forgot to mention that developers will not bother using 5% of these capabilities (assuming it's true) since it would cost them cost them millions in development. but hey... it's good to know. This remind me when the PS2 came out... many of these articles fload the internet... and lots of tech demos. too mad none of them actually were implemented in games.
But this whole "4D, 1080p blah blah blah" BS really gets on my nerves. Just release the damn games and STFU so gamers can experience all the things you talk about!
4D textures is only one of two things that will be in future games. IF you go to their website you'll learn a lot about 4D and there's a game that will take advantage of their middleware.
http://www.profxengine.com/...