140°

MAG Developer – PS Move Like A Mouse

Ben Jones, one of the lead designers at Zipper Interactive for MAG has likened the PlayStation Move controller to what is widely considered as the best control scheme for First Person Shooters, the keyboard and mouse.

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Gamer41115682d ago

It's so much more accurate than the DS3, oh and the Kinect.

TheLastGuardian5682d ago (Edited 5682d ago )

To all the people who said screw Crapcom for making Move support only for RE5 Gold Edition, It is totally worth it to buy it again. It's even more of a Move must have than Sports Champions. If you're still bitter towards Crapcom, just give them the finger by buying it used.I bought a navigation controller sold my copy of RE5 and bought Gold Edition used for $20 yesterday and I'm already used to it.

It works even better than the Dualshock 3. I had already played through RE5 5 times in order to get the platinum trophy. Now with Move Support, Lost in Nighmares, Desperate Escape, Versus modes and new costumes, I can enjoy this great game even more.

jack_burt0n5682d ago

Totally agree with you,

and take it a step further, I forced myself to finish re5 once when it first came out. But picked up the gold edition for the dlc and move support.

And the game is now great, it really is took about 2 hours to get used to it and now I want all my 3rd person shooters using it have all the treasure and now doing a professional run through!

socom and killzone will have outstanding controls with move.

killcycle5682d ago

the move has a slight delay when played with mag or many games. It's nothing crazy and still playable.

But if you move your Move controller really fast you'll notice it moves slightly after you.

baring that in mind, There is no way you'll be able to play better using it with MAG instead of a DS3 although i find it 10x more funner.

To knife an opponent you gotta move your Move from back to forward in a stab motion, It's so much fun.

DIE!!! *Stabs TV*

If you want to fight the leaderboards and care about KDR then no, don't use your move, it's not like a Mouse, there is a delay and even though it's only about half a second you will notice it and it will go against you when randomly turning a corner and being confronted face to face with an enemy.

AKS5682d ago

Your "half second delay" claim doesn't make sense. You can adjust the sensitivity options the way that suits you. If it is set to max sensitivity, that would be too jittery and sensitive for most. You want a bit of what you are calling a "delay" or it's very difficult to use.

killcycle5682d ago (Edited 5682d ago )

How does it not make sense? when you move right, the move registers the movement about half a second later.

It's not a big deal but it's there and the controller Sesitivity is NOT the same thing as the delay.

You can adjust it to move faster but you will still encounter the delay before it moves.

Put on MAG or any other game and test it youself. Hold the move in your hand and move it from the left side of the screen to the right side and you will see it does not move at the same speed you do.

"you want abit of what your calling a delay or it's very difficult to use." <--- for you perhaps, But no that delay just slows me down.

As i've said, the Move is amazingly fun, but it's not the best option for a shooter.

DirtyLary5682d ago

But isn't the input lag a killer when it comes to fps games?

FragGen5682d ago (Edited 5682d ago )

@Gamer411: Have you actually played MAG w/ a move, yet? It blows.

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ndibu5682d ago

DS3 like a Cat. . .cat wins everytime

BannedForNineYears5682d ago (Edited 5682d ago )

Ndibu, what did the moderators say about our bubble level?!

Chris_TC5682d ago

I don't know what they said, but I hope it was something along the lines of: "Users can now be voted down to no bubbles."

karl5682d ago

have u never watched tom & jerry? xD

ThanatosDMC5682d ago

Sucks that Tom never wins...

jneul5682d ago

in this case move(jerry) owns tom and kinect every single time, can't wait for you lot to find out the horrible truth about kinect, it will be fun

badz1495682d ago

Speedy Gonzales to that. that little guy is badass!! LOL!

Cronnie5682d ago

I wouldn't go that far, it is more precise than the DS3, but it's got nothing on the mouse.

jneul5682d ago

no it's a 3d mouse it even can feel when your hand is shaking, there has been so many times i have been aiming for a head shot and my hand shaked throwing me off, ps move is more like shooting with guns in real life, having a mouse on a desk enables you to keep your hand still and it can only do 2d movements, with move you can move in full 3d

Chris_TC5682d ago

The move weighs a fraction of what a real rifle weighs. Therefore it registers small hand movements much more severely. The weight of a rifle absorbs a lot of shakyness and micro-jitter.

The same principle is used for steadicam setups by the way: weights are added to make your hand and arm movement more smooth.

Cliff notes: waving around a lightweight plastic item simply doesn't give you the precision of a real rifle or a mouse.

FragGen5682d ago (Edited 5682d ago )

If you think that aiming with a mouse or move is anything like aiming with a gun, you've probably never fired one, IMHO. Real weapons are actually very tolerant of micro movements of the hand or wrist especially if you've been taught how to shoot properly.

Neither are realistic but a mouse RAPES the move as an FPS controller.

killcycle5682d ago

Excatly, It's got nothing on a mouse but it alot funner to play with it imo.

Calm Down Sunshine5682d ago

Well this can only be a good thing.

amrasmord5682d ago

I really think that more devs should put USB mouse/keyboard support in their ps3 games.

Newtype5682d ago

that defeats the purpose of a console. just play on your PC if you're going to do that.

jneul5682d ago

what how many people have their ps3's hooked up like a pc to a small screen and have a desk so they can use mouse and keyboard, i played ruse with move and let me tell you something, it's miles better than using a mouse.

killcycle5682d ago

I gotta disagree with you there.
Mouse users have an unfair advantge over standard controller players and it makes the aiming way too easy imo, Instant headshots.

Metal Gear Online.... Look what happened to that poor game because of FragFX.
I love it but playing against FragFX users is really frustrating when your getting head shotted instantly when ever you encounter an enemy.

FragGen5682d ago

Or bluetooth. I have several BT mice/KB just sitting around the house.

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170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg560d ago

There is at least a few good jokes that could come from that title

Cacabunga559d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken559d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77560d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2560d ago

Guess that submarine should’ve used move controllers instead of logitech

560d ago
anast560d ago

PlayStation is saving lives and releasing the best games.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1689d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1688d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1689d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1689d ago (Edited 1689d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1689d ago

It failed because it sucked plain and simple.

LOGICWINS1689d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1689d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211689d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1689d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1689d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics1689d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1689d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1689d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1689d ago

Kinect should be kept as media interactive features.

LordoftheCritics1689d ago (Edited 1689d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1689d ago
SPEAKxTHExTRUTH1689d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1689d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1689d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211689d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1689d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1689d ago (Edited 1689d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1689d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1689d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1689d ago (Edited 1689d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1689d ago
Vanfernal1689d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1689d ago (Edited 1689d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1689d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1689d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1689d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1688d ago
+ Show (5) more repliesLast reply 1688d ago
Godmars2901689d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1688d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1688d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1689d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1689d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1689d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1689d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1689d ago Replies(2)
yeahokwhatever1689d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1689d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1689d ago

There were plenty of games and I'm glad that not every game became a Move game.

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