
Quoting Movemodo's Christopher Ingram:
"MAG 2.0 brings with it so many refinements that we could hardly scratch the surface in this review, but Playstation Move is the biggest new implementation to the game. From the very beginning MAG set out to be different, creating a community more concerned about leadership and the art of war than scoreboards and leaderboards. Move support is yet another way for players to refine their skills in MAG, and although Move may not dominate the standard DualShock we are so comfortable with, it offers a unique control style that we think many gamers are likely to become attached to and master. MAG 2.0 is here and with the power of Playstation Move now in our hands the time to enlist is now."

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
Nice review.
I'm already getting used to MOVE in MAG. It is quite satisfying to score a kill. After a while you start to notice how the your accuracy increases, and the freedom of pointing anywhere on the screen (w/o rotating the camera) is a huge advantage,
bought the MOVE but just haven't had the time to play much... Anyway this sounds like the 1st step towards real games using the MOVE
Seems like one of the most generic games in existance
Waiting to test this out at my buddy's apartment.
Good review....Going to pick up the Move controllers at the end of the month :D