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PS3 has best version of UT3?

No one would of though it would turn out this way, but it looks like the PS3 version of Unreal Tournament 3, is going to be the definite version.

CVG is reporting that Epic is touting some fancy new capabilities for their PS3 version of the game. For one, Siaxis controls are being implemented for controlling the hoverboards, and for the super weapon The Redeemer.

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gamernode.com
Stunt6843d ago

I posted a story exactly like this a while back, and they wouldn't approve it because it was from a blog. But now the exact same thing comes along and just because it's from CVG, it gets approved.

ktchong6843d ago (Edited 6843d ago )

PC will have the best version of UT3. D'uh.

For one thing, you can't create mods on PS3. You'll have to use a PC to create mod and then port it to PS3.

hazeblaze6843d ago

Actually, they compared the PS3 version to the PC version if you'd bothered to read the article.

And you're correct concerning the mods. However, the most important thing for me as a gamer is PLAYING the awesome mods that come out of this game... I doubt that either you or I have gone on to create any really popular mods before.

PS-Wii-606843d ago

You need to buy the modding tools software package seperately.

So, they're referring to the actual game "as shipped" when stating the PS3 will be the definitive.

Rhezin6843d ago

We'll see which system has the better looking version when it comes out on 360 next year, and gears of war 2.

mikeslemonade6843d ago

360 has never been able to match a multiplatform release PC version of any game. Gears of War 2 is not coming out next year.

CNIVEK6843d ago

Mark Rein just stated yesterday, that 30 fps is their target across all platforms.

mistertwoturbo6843d ago

yeah at least they're target is LOCKED at 30fps though. way better than 10fps, then 20fps, then 30, oh back down to 10, whoops 5 now, then back up to 10, oh jolly back at 30. at least LOCKED at 30fps is a nice balance between smooth gameplay and high end graphics. besides, 60fps on UT3 will make me dizzy lol

Kleptic6843d ago (Edited 6843d ago )

and who is saying it is 60fps?...Mark Rein didn't know lots of different things about the game at one point, he had to ask a programmer to confirm mouse and keyboard support...

30fps locked I guess is acceptable...but the speed of the gameplay and the ability to swing the view with a mouse, makes 60fps nearly a must...we will see though, everyone is saying it plays great so far...

EDIT: Just read the other article...and yeah 30fps across all platforms?...they are saying "we will thank them for that in the end", because of the detail I guess...sounds good I guess...

tplarkin76843d ago

30 FPS works fine. I wish all games had 60 FPS, but they don't.

Watkins6843d ago

And that's what ... Oh jesus

Bathyj6843d ago (Edited 6843d ago )

The 60 fps isn't true as we've since found out, but I still cant wait for this game.

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140°

Tech Focus - Motion Blur: Is It Good For Gaming Graphics?

Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?

TheOptimist2884d ago

I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.

XentaJones2883d ago

motion blur makes me sick... so its off.

OpenGL2883d ago

I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.

2883d ago
TheSplooge2883d ago

I always turn it off. Along with depth of field.

Mr_Wilson2883d ago

Those plus vignetting, chromatic aberration, and film grain.

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90°

Let’s be Honest, DOOM Looks like the Best First Person Shooter We’ve Seen in Ages

Alex from GamersFTW writes:

“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”

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gamersftw.co.uk
Shillmeister3714d ago (Edited 3714d ago )

The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!

Rock to my left, hard place to my right..

EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).

c00lvilKid693714d ago

I’m exactly the same, usually multiplayer games are of no interest to me. But DOOM has sparked my curiosity, especially as someone who used to enjoy multiplayer first person shooters like Quake/Unreal. Totally understand your concerns about it being heavily dependant on the community, too. Which is just another reason they should include bots, in case the numbers need to be made up. I’m hoping the community will be good, considering the creative freedoms they’re handing over with the SnapMap thing.

3714d ago
esmittystud1013714d ago (Edited 3714d ago )

Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL

wakeNbake3714d ago

Well thats just a low budget turd, no comparison at all.

mezati993714d ago

i am gonna have to agree with this

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30°

Game Music Daily Week 54

Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2

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ftg.operationsupplydrop.org