
Play-mag: "I like to laugh. Can you think of a truly funny game? I can’t."

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

Double Fine Productions’ masterful Psychonauts turns 20 and it’s still as insightful today as it was back when it was new.
Monkey Island WAS pretty funny, so were a lot of those point-and-click adventures back in the day. They lost some of their charm when they went 3D though, hoping Move will be used to bring back some more classics or create some new ones.
Custer's Revenge is freaking hillarious.
Conker's Bad Fur Day
demo of brutal legend was funny and Portal 1, Portal 2 is not going to disappoint, at least on the funny side.