All Channels
Popular
320°

Herman Hulst: Killzone 3 Is “Lush”

killzone 3 has seen many changes since Killzone 2 came out, and Guerrilla Games assures us that all those changes make for a better game. “You’re going to go through jungles, nuclear wastelands, ice, arctic seas, [and] even into space,” producer Steven Ter Heide said.

Killzone 3′s also “lush”.

Read Full Story >>
gamesthirst.com
ZombieAutopsy5718d ago (Edited 5718d ago )

Anyone know a good place to be cryogenic-ally frozen say until February 2011?? I can't wait for this game, just hope they didn't CoD out the controls for it.

MrMccormo5718d ago

I loved KZ2 so I can't wait for this!

theonlylolking5718d ago

I hope there will be jungle creatures to fight in KZ3.

bjornbear5718d ago

over all I'm glad this game is getting more "open"

i don't mind the whole move integration so as long as it doesn't detract from the core experience

FACTUAL evidence5718d ago (Edited 5718d ago )

If they COD'd the controls minus the snap on aim.....I wouldn't be too mad, but if they COD'd the health damage=1shot kills then I'm furious. I'm getting this day 0 just like KZ2. Thank goodness my bro works at gamestop. See you all in February.

pwnd_of_lol5718d ago (Edited 5718d ago )

Looking good, but i do hope for better controls this time (crap controls IMO), not like the heavy controls in Killzone 2, more colors would also help, but the controls is very important..

theonlylolking5718d ago

I like the heftiness of KZ2 controls but I can see why it would get annoying. I also hope you can change the sensitivity to the speed of MW2 insane sensitivity setting.

King_many_layers5718d ago

It's all very well asking for the controls to have an adjustable Frame, but to ask a developer to place in a a scheme which is contradictory to their vision is ludicrous.

You can ask an artist to incorporate items into a work, but to ask for a completely different style is Insulting

Mister_G5718d ago

Careful, you might wake up in the year 2546 like Cartman ;)

ZombieAutopsy5718d ago

Sweet Half life 3 should be out by then.

+ Show (2) more repliesLast reply 5718d ago
8-bit5718d ago (Edited 5718d ago )

Prove it PLEASE!! I am a huge KZ fan so don't take this the wrong way.. But I am starving for some new screens or gameplay showing off the "Alien Jungle" they mention

Ron Jeremy5718d ago (Edited 5718d ago )

from what ive seen looks the same as killzone 2,but obviously theres alot more time to add the polish it needs.

personally id have preferred guerrilla go for 60fps and better graphics than 3D

Montoya5718d ago

Killzone 3 looks much better than Killzone 2.

I`m not going to but someone will post a good comparison. But the weather, water, physics, lighting and everything looks much better. Which is crazy if you ask me.

dosgrtr5718d ago (Edited 5718d ago )

for the last time , guerilla didn't sacrifice visuals for 3d infact killzone 3 pre-alpha definitely looks and runs much better than killzone 2,PROOF:

'Asked if 3D technology compromises processing power in any way, Hulst replied: "It's a different way of rendering. But I don't think it does. Not when we're done and dusted. You can have all the fidelity, all the performance that you require, but it's obviously a different way of going about things, it's not apples for apples necessarily."

http://www.videogamer.com/p...

Downtown boogey5718d ago

Chew on this: 3D is 30FPS per eye... 30x2=60
It's 60FPS in 2D, my friend.

dosgrtr5718d ago

killzone 3 is not 60fps but runs much better than killzone 2 and the lag in controls is completely gone,check this:
http://www.youtube.com/watc...

ZombieAutopsy5718d ago (Edited 5718d ago )

yea you can tell it runs much smoother than kz2 did online, hope the input lag is gone but you can't really tell from that video because you can't see the Ds3 and lol did you guys read the first comment on the video " Your mama is so fat she uses cheat codes on wii fit"

The real killer5718d ago (Edited 5718d ago )

What you have see was just pre-alpha.

Let me tell you some differnce.

Killzone 3 is bigger.
Killzone 3 (at the moment) just better grafichs/Visuals than Killzone 2.
Killzone 3 has better inproved melee action, such melee you don't have in Killzone 2
Killzone 3 use with some new weapens like the (WASP)

And that's al what i can talk about, that little gameplay you have seen and come up with like a comment like.........

(from what ive seen looks the same as killzone 2)

You have seen nothing dude, you only compare is the grafichs, yes it's looks better than Killzone 2 grafichs, but de new melee system and the bigger levels you didn't mention about it aswel as intention from the sea shore like Montoya wrote.

So the botton line we cannot compare with Killzone 2 becouse we seen only a bit of the levels.

Mister_G5718d ago

Jungle levels too, woot! :)

killing_Art5718d ago

if anything, 3D forces devs to optimize code for higher frame rates, in fact twice as much fps.

+ Show (2) more repliesLast reply 5718d ago
tacosRcool5718d ago

I can't wait for this game!

Hank Hill5718d ago (Edited 5718d ago )

*passes out*

MexicanAppleThief5718d ago

You just spoiled it for yourself man.....and so did I. :(

Show all comments (40)
70°

3rd Horizon Is Expected To Be A Long Ways Off, Majority Of Guerrilla Is Working On Hunters Gathering

The third mainline Horizon is expected to be a long ways off, as a majority of Guerrilla Games is working on Hunters Gathering.

Read Full Story >>
twistedvoxel.com
-Foxtrot106d ago

What a waste of their time, it would be a lot different if it was a small team of theirs helping an external studio or something but to have this be one of the teams main games is just overall sad to hear.

Don't get me wrong, I don't think we need Horizon 3 right now as I don't think there's much they could really do to make it stand out from Horizon II but I wanted to see a new IP from them to give the Horizon franchise some breathing space so when we did get Horizon 3 it would feel more fresh. Horizon II was a good game but you could tell when playing that it was just a sequel which felt like the main appeal was just being a more super refined version with a lot of quality of life improvements compared to the first game, even then it felt it was struggling at times to really stand out, maybe it was because it was a PS4/PS5 cross play title and didn't get to take advantage of the PS5 new tech who knows.

If this game flops, it's just going to give people more of an excuse online to hate on the franchise even more and might end up hurting the anticipation for Horizon 3. They were better off doing a new IP or a reboot of Killzone

JEECE104d ago

Exactly. Sony seems to be getting things exactly wrong with Horizon. It's the type of IP that needs to disappear for a few years and then come back with a third game that really feels like an evolution from 2, rather than just an iterative sequel, like 2 was from 1. It isn't the type of franchise that is going to support a ton of spinoffs.

Sircolby45104d ago (Edited 104d ago )

After watching that trailer...the chances of it flopping are pretty high. That trailer did not look good. Disappointing because I actually enjoy the Horizon series, but Hunters Gathering looks like it will miss the mark.

Eonjay104d ago

For the love of God... don't believe this. This whole story is engagement farming and is based on a one word tweet without context. The obsession with every whim of Jason Scherer is stupid.

Profchaos104d ago

The way Sony is trying to Disneyfy horizon is already hurting any interest I have in the franchise

I'm just hired of the whole thing now honestly it feels oversaturated even though we only have two mainline games

We have two live service games, a VR game a movie coming and remasters of the first game

I'm over it

+ Show (1) more replyLast reply 104d ago
Kurisu104d ago (Edited 104d ago )

Honestly, I can't say I mind this. Forbidden West was a good game but it didn't exactly leave me desperate for it's successor.

neutralgamer1992104d ago

Horizon 3 will most likely be a launch window title for PS6

isarai_lee104d ago

Well I loved the first game, and while i acknowledge how much of a step up the second game, was it's insane! I absolutely did not like the second game from a gameplay standpoint. It seemed woefully unbalanced and a shocking amount of glitches that I'm surprised review sites did not report on.

But this series is a rare case of "just because it sells gangbusters, doesn't mean it's popular" like yes the mainline series sells a ton, but you wouldn't know looking at how it has failed to enter pop culture like God of War has. So trying to sell things by throwing it's name around just isn't going to work, the flop that was the lego game was proof enough of that, and this may be exhibit B for the same case.

I hope im wrong, i mean who doesn't want more fun games, but i just don't see it, and i hope their next game is a new IP cause otherwise it's gotta be so good it cleanses my pallet of the bad taste forbidden west left in my mouth

MayorPauline104d ago

Indeed. I glitched in between obstructions on more than one occasion. I also remember gliding for an extended period of time and the game abruptly blacked out for a few seconds. I thought it crashed but it came back on. That was on the PS4 version of the game.

isarai_lee104d ago

More than a few occasions i was getting trapped inside geometry and would have to fast travel or die to eacape, also had like 4 campfires i could not use because it would spawn me in the ground. Also has an issue where the longer my play session the worse the framerate would get till it was no bs like 3fps and i would have to restart the application which kinda sucks when you're in the middle of a loooong fight mid mission. I actually stopped playing for a few weeks until that specific problem got patched. This was all on the ps5 version for me

raWfodog104d ago

I had an excellent experience with Forbidden West because I didn’t play it until the complete edition released a year and half after the original release date. I’ve learned a long time that it’s best to wait until these big games are patched up because they almost always have bugs and glitches when they first release.

DivineHand125104d ago

I am confused. What was wrong with the Horizon 2 gameplay?

The focus of the game was to use the appropriate weapons to detatch craftable parts before killing the machine. This added a lot of challenge to the fights. They also revamped the melee system to allow alloy to do combos and special abilities were added that applied buffs.

Can you provide examples?

isarai_lee104d ago

Maybe they rebalanced it after the fact but playing through it at launch and the few months that followed, if you werent using corrosion/acid in the late game, you were getting your a$$ handed to you ESPECIALLY with the final boss fight. Literally had to load a previous save because i didn't have any major corrosion weapons for the final fight, and it wasn't an isolated incident as lots of people were online having the same experience. Also ran into more than a few enemies that just seemed to have crazy overpowered attacks for literally every situation like the Babboons and the shellsnappers, ESPECIALLY the shellsnappers that just spam the leap attack then burrow into the ground constantly giving little to no opportunity to target weak points.

The mellee ststem was fine except a few melee pit challenges, those got real stupid near the end getting one shot before i could even move after the timer.

-Foxtrot104d ago

I think the best way of looking at it is Sony seems to want to force the success as quick as possible rather than letting it happen naturally over a longer period of time.

God of War has been nurtured for a long time and even when the series started to get stale and over done (there was far too many games coming out) they paused long enough to softboot it with the 2018 God of War that lifted it straight back to the top.

Horizon hasn't been on that journey and even if you compare it to Killzone, a franchise where even by the release of Shadow Fall started to feel a little stale, has had more content (not just games) thrown out in 9 years since the first release compared to what Killzone had in the same period, Shadow Fall being the last game released in its 9th year.

JEECE103d ago

It's weird to think about, but the gap between God of War: Ascension and the 2018 Reboot was basically the same as the gap between the first two Horizon games (five years). I guess the fact that most people (including me) stopped at GOW 3 made it seem longer.

Profchaos104d ago (Edited 104d ago )

Yeah there's a weird phenomenon where sometimes things sell because they are in the right time and place not because they are amazing and phenomenal successes in every aspect sometimes something needs to be just good enough

Horizon to me feels like the franchise especially 2that's just good enough in most regards Nd it came early in the ps5s life but you don't see a cult following like you do mass effect or the last of us most people are like ok cool that was fun enough and leave it at that

I actually think we will see a massive drop off for 3 because people will feel like it's crossed the bridge to being to much

JEECE103d ago

"sometimes things sell because they are in the right time and place"

In a way it feels like that is true for Horizon (particularly the second one), but the series is also notorious for launching near major competition. The first one launched right before BOTW (different platform, but it still resulted in a ton of comparisons), and the second one launched at almost the same time as Elden Ring.

+ Show (2) more repliesLast reply 103d ago
Show all comments (30)
320°

PlayStation Studios Could Embrace Decima Engine As Guerrilla Expands Developer Support

Some of Sony's first-party PlayStation Studios may be developing their future titles using Guerrilla Games' Decima engine.

Read Full Story >>
twistedvoxel.com
RaidenBlack496d ago (Edited 496d ago )

Might be for studios which were using older engines or UE4 like Bend Studio.
Sony's big 5 studios' engines are all unique to some degree and I want it stay that way for future new games.
Remakes can be done using Decima if required like Bloodborne or Uncharted 1.
Imagine From Software embracing Decima for future titles.
But then again Until Dawn Remake was done using UE5, when the original was made using Decima.

VersusDMC496d ago

Maybe ease of use is what made it a better choice. And it was already tested by a another studio with kojima productions having shipped death stranding on Decima.

Eonjay496d ago

I wonder if this is for studios beyond SIE and KP. Decima has also proven itself of platforms beyond PS5 so I wonder how comfortable they would be with allowing non first party use it wherever?

Minute Man 721496d ago

They should use the Ready at Dawn engine

DarXyde496d ago

That engine is mighty impressive, even by today's standards. The cloth simulation and gun animations are absolutely chef's kiss.

But I think it's one of those very intensive engines that will choke the hell out of the hardware and you're looking at a short and linear but very detailed experience. More or less what you get from a UE5 game that really forces the hardware (e.g., Hell blade II).

For that reason, Naughty Dog's engine is probably more practical: still extremely detailed (albeit less so) but allows for a more wide-linear experience and you're still left in awe.

But if we're going open world, absolutely Decima.

porkChop496d ago

They don't own that engine, and Ready at Dawn doesn't even exist anymore.

anast496d ago

They already have embraced it along with some other engines.

496d ago
496d ago
496d ago Replies(2)
496d ago
jjb1981496d ago

They need to put that Decima engine to work for Killzone 5 or a remake of Killzone 2.

anast496d ago

This would be a cool gift to the fans.

jjb1981496d ago

I'm a huge Killzone 2 fan. It's my favorite shooter of all time and I wish they'd revive the IP. I know a remake of KZ2 would do very well. My original PSN friends I met were on KZ2 and and we formed a clan. I've been itching to get that 3 star badge. Only made it to 2-star.

Eonjay496d ago

Fun fact Decima IS the evolved version of the Killzone engine.

OlderGamer17495d ago

Noppe, its build from the ground up....

CrimsonIdol496d ago

A Killzone 2 remake where the controls are actually responsive could be cool.

mike32UK495d ago

The character has weight, it was a design choice which many people happened to like. You're probably too used to the floaty controls of COD

CrimsonIdol495d ago (Edited 495d ago )

yeah I remember that argument too. Then how that argument went away when they fixed it for the sequel. having massive input delay before anything happens due to technical issues isn't an artistic choice. It's good copium though

RaiderNation496d ago

Rather than a KZ2 remake, I'd rather see them do a KZ reboot! If they're going to do a remake, I'd rather see a PS5 remake of KZ Mercenary! Hands down one of the best Vita games and the 2nd best Killzone game in the series (after KZ2).

+ Show (1) more replyLast reply 495d ago
Show all comments (35)
120°

5 Game Reveals We Expect To See In 2025

Richard Bailey Jr. of The Koalition writes: 2024 was a special year for new game announcements and reveals across various broadcast industry events. From the official return of the Virtua Fighter series to the revival of several Capcom franchises like Onimusha, there is no doubt that the future looks bright. With this in mind, I wanted to put together a quick list of a few game reveals I fully expect to be announced within the next 12 months of this calendar year.

Read Full Story >>
thekoalition.com
Knightofelemia506d ago

I would love it if Capcom would throw a curve ball shock everybody with a Dino Crisis remake. I would day one the game if it came true.

BrockEmSockEm506d ago

5. Resident Evil 9
4. The Next Final Fight (Street Fighter)
3. Housemarque’s Next Game (They made Returnal)
2. Horizon Forbidden West Sequel
1. Half-Life 3