
GameDev:
My favorite kinds of games to play have always been realistic 3D vehicle simulations such as flight and ship simulations. So when I began game programming several years ago, I decided to come up with a way to create infinite scenery that was quick and easy to implement and did not require a lot of static geometry such as terrain data. Having such a method makes it easy to test camera and physics code because it does not require a terrain or water engine of any kind and you do not need to be worried about the size of the virtual world you will be testing in.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).
Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.
Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.

The Montreal-based team behind March of Giants joins Ubisoft to continue development on the free-to-play 4v4 MOBA game where players take on the role of giant combatants.