No Dpad:
John Kooistra and Cat-in-a-Box Games have today unveiled the trailer for their upcoming game Blue Defense: Second Wave, due for release September 30.
A sequel to the original Blue Defense! — which received a Must-Have rating here on NoDpad — Blue Defense: Second Wave! brings many new gameplay elements to bear, including multi-touch targeting, new enemies and the planet cannon! See all this and more in the trailer before, and look for our review of the game when it launches later in the month. This is definitely a game to look out for; in the brief time I’ve spent with the game so far, I’ve found it to be thoroughly awesome.

TouchGen - Back in 2008 I was dubious about turning my spanking new iPhone into a gaming device. I was new to the App Store, and the ordinary gaming sites I used to frequent like IGN and Gamespot didn’t report much about the Apple phone. I found TouchArcade, and they had a review for Blue Defense! posted on November 12 2008. I was highly dubious getting the game as I hadn’t converted from my Nintendo DS yet. A dollar later I was playing the first game that really made me understand that the iPhone could be used for gaming. Now almost two years later the sequel is here.

AppSmile:
Blue Defense: Second Wave!, a castle-defense style space shooter from Cat In A Box Games, is now available from the app store. Following in the style of the original Blue Defense, Second Wave offers some additional control methods and a bunch of game modes to keep you busy as you blast invading forces and climb the leaderboards.

No Dpad:
When John Kooistra proposed to create a real-time strategy title for the iPhone, I wondered why he should waste his time. I thought, “If EA cannot — with all its infinite resources — create an RTS that works on the iPhone, who does this guy think he is?” And yet he went on to create Red Conquest, one of the best RTS titles on the device. When Kooistra told me he was working on an Action RPG in which the only enemies were squares, I thought, “That can’t possibly be fun. Kooistra has lost his mind.” And yet, FASTAR! is brilliantly entertaining. And when Kooistra told me he was working on a sequel to Blue Defense — his early app store classic, and a game that was already perfect — I thought, “What’s the point? How could he possibly make a game better than the original?” Having played that sequel, however, I stand corrected.