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New competitive controller banned from professional gaming

There is currently much controversy in the professional gaming community against MLG and their recent decision to ban the “Razer Onza” from competitive tournament play at their live events.

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gilismunny.com
niceguywii605713d ago

Getting one of these along side the new MSFT controller.

TABSF5713d ago

LAME

Mouse and Keyboard FTW

getonmylev3l5713d ago

when your pic is a ps3 and xbox controller, hmmm....... something doesn't add up

TABSF5713d ago

There is also a Wiimote in the pic lol

I have all console but prefer PC

TheOtherSide5713d ago

For competitive play players must be in a equal level in regards to hardware.

One will win, may it be the best.

It should be the same for every competition.

PS: no one likes a cheater, especially gamers.

PSS: Steroids are still legal in these events, so use and abuse them LOL (sarcasm)

Jack-Pyro5713d ago

Kid's don't take steroids......unless you wanna be awesome!

fuckitimout5713d ago (Edited 5713d ago )

or give them their own lobbies

edit: @shabbaranks now you're a guy who gets what I'm saying. They don't realise that when move users start slaughtering ds3 users everyone will be bitching about how the should be banned or have their own lobbies. Why would a move user want to play against other move users? I know why, because they want the advantage. They know it's bullshit

JOLLY15713d ago

Why should they be banned?

fuckitimout5713d ago (Edited 5713d ago )

move is easier to aim with and more precise. Should be banned or regulated in multiplayer because it gives it's users an unfair advantage and isn't the standard controller that came packaged with the ps3. But of course most of you are too stupid or thickheaded to understand what I'm saying, so, fuck it.

@baka: the arcade stick isn't more precise. It's a matter of preference of an arcade fighting stick being better. Arcade stick has the same buttons but just in a different layout. Move uses motion tracking, ds3 uses analog. Two different things, in which, move wins when it comes down to quicker aiming. No, sir, your argument is silly. Don't question my logic again sucka

ShabbaRanks5713d ago

Especially for killzone 3 . . .

BISHOP-BRASIL5713d ago

Considering pro gaming it's the other way around, pro gaming usually reach for controllers that are more precise/functional while they still are widely accessible, not simply goes for the standard "packaged" or the lowest common dominator. That's because pro competions will usually provide their own hardware instead of competitors bringing their own.

If you think an arcade stick isn't more precise than a D-pad or Analogic Stick chances are you never used one.

If anything, considering that Move can actually prove itself to be more precise than a common controller and as it's an official accessory controller for PS3, chances are it's adopted in Pro competitions to replace DualShock3.

Now if we are talking just ranked matches at multiplayer, you guys need to chillax, ranked MW2 matches aren't professional and, as matter of fact, most games (if not all) can't detect if you are using a standard controller or a mouse adaptor, third party (maybe turbo) controller and wat not. It's not on developers hands.

Also people are just convering their asses in case they started to get owned online ("oh, the other guy must be using Move, that cheater") not leveling the playing field, I don't see you kids asking for those US servers being removed to localized servers so you kids stop having an advantage in MP over the rest of the world.

Get your head out of your ass and if you think Move is better controller than DS3, just go out and buy one, it's an official peripheral, anyone can easily find it to buy. If you are not confortable with that kind of gameplay stay on controller, but stop whinning! I had seen thousands of times gamepad gamers owning k/m gamers, the thing is an average gamer will probably be better in m/k but this don't mean you can't master it and still own online with a gamepad.

+ Show (1) more replyLast reply 5713d ago
Baka-akaB5713d ago (Edited 5713d ago )

with that kind of imo silly argument , people shouldnt be able to use arcade sticks in fighting games tournament , and we all know how it usually goes .

If you enter a competitive world , you should be prepared to use the best hardware ... unless certain you play better on regular controls , imo .

LIke some folks still use pads at fighting games tournament with success .

Should racing games tournament ban wheels too ?

But hey ... their tournament ... their rules

eggbert5713d ago

would something like the Eagleeye Mouse/keyboard converter be banned as well?

fuckitimout5713d ago

thanks for the reminder. Ban it or give them their own lobbies. Unfair advantage and isn't the standard controller.

General Shrooms5713d ago

who the fuck watches mlg games?

Jack-Pyro5713d ago

No, I'm a nerd and I don't watchem, I think your talking about SUPER NERDS!!!

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer24d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde22d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy23d ago

And then MK1 killed it again.

DivineHand12522d ago (Edited 22d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net