
"PSGroove.com reported last week about drk||Raziel's serious undertaking of porting the nullDC emulator to the PS3. drk||Raziel has again exclusively informed us of his latest development. After many hours of debugging he has finally got the emulator running on the PS3! Currently it is just the Dreamcast BIOS running, but very impressive none the less! The BIOS still have graphical glitches, but understand this project is still very early in development." More pictures after the jump

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.
The guys running the site have such small egos they have to plaster its logo all over images to the point it ruins the images?
Well I'll be a monkey's uncle...
nah, i would rather have a ps2 emulator running on my ps3. a flawless one, that plays all games. and is not affected by fw updates.
Linux on PS3 could ran emulators and all kind of stuff. Didn't see anybody jumped on that. Until hackers ruined it.
PSjailbreak is a fail excuse. "Bu...bu... but we want teh homebrewzzz!!!!11one"