
An 'almost review' by the ITBrog.com's Isaiah taylor, he talks about how difficult it is to an open world game of this nature. Red Dead Redemption stands as Rockstar Games best blend of a intriguing narrative and an open world adventure. Unfortunately, open world games and meaty plots don't mix well.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.
More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.
How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.

Rockstar says the free upgrade issue affecting Red Dead Redemption Xbox 360 owners requires more time to resolve, with another update expected within five days.
I’m not sure what the exact issue is. I had no trouble getting the free update—you basically get the new game for free if you have the 360 version in your digital library. Maybe the problem is related to owning or not owning the Undead DLC expansion.
Basically the article's only point is that the repetition of non-plot related gameplay breaks the story, because you invest too much of your own personality into the character?
I guess I kind of see the story as an entertaining way to change the gameplay, not as the ultimate game goal.
If he wants a JRPG, he should play one. Although the sheer amount of killing JRPG characters do is often pretty contrary to their supposedly peaceful/good character natures.
One of many points I make in the article is that no matter how many times we try and perfect this 'open world narrative' game design you run into the same issues the predecessors did. Staleness of story paralyzing sidequests.
this idea gets into the heads of those who still would've wanted Alan Wake to be open-world. Fluid story takes a backseat in open-world games UNLESS an innovation comes along to change that.
At least the author acknowledges that the game is just not for him or anyone who thinks like him. At least his opinion is listed with valid points that in many ways makes sense, unlike people who just hate on the game.
I on the other hand love Red Dead Redemption. However there is one game that made me think as much as the author did in terms of his points and that was Just Cause 2. Just Cause 2 is fun to muck around with but overall the game lacked depth to me. Compared to Just Cause 2, Red Dead Redemptions story is a godsend!
Why bash a game when the game isn't even the type of game our into? Gtfo with your fail opinion.