
Through the years, John Carmack and id Software have consistently improved graphics engines, popularized networked gameplay, pioneered technology licensing – mostly for the PC. But id's newly announced technology hopes to change everything about the way next-gen games are made.
Over the next few months, everyone in the industry is going to be hearing a lot more about id Tech 5. Part of that is because id's business development team will be having talks with developers, publishers, and other partners. The other part is because it's a bit remarkable.
Id Tech 5 will have everything you'd expect from id Software: better rendering than the last round, multiplayer networking. But there are two elements that could make it a developer's dream.
First, it's seamlessly cross-platform - Mac, PC, 360, and PS3 in this case. It would be an understatement to say that this could make life simpler for a game developer: both in production and business matters.
Second, there is the Mega Texture technology. It's quite technical to describe why these streaming surfaces are important, or even how they work. But what does matter to game industry workers is something called id Studio.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
i think this enginee will have far more impact and importance than UR3 and will cut coast of next gen devlopement hence encourge more devloper to jump in .also it will expand the multi-platfrom games to MAC users