
GamesEyeView says: This holiday season both Microsoft and Sony will be releasing new controllers for their systems. These new controls are designed specifically to help them get a foot in the door in the world of motion controls. The Playstation Move is a tangible controller, which at its core will function similarly to a Wii remote. Microsoft’s Kinect however, takes the controller completely out of the equation and turns you into a living, breathing gaming peripheral. We got to go hands on with both controllers and are bringing you an early preview to see which does it better.

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
"The lack of controller introduced by Kinect creates a lack of control in its games"
yeh move is wii knockoff but one that not only works but improves on it in every way.
Hype vs Reality right there
"While still more advanced, the Kinect failed to show any more depth than what gamers have already seen and done with a Wii Remote."
And
"there is much more developers will be able to do with the Move in order to revolutionize gaming"
Kinect is interesting tech with not very good application in gaming.
Move is much simpler - but practical. In the end - that is what counts. Enabling a good game playing device.
Actually, that was a very good unbiased preview of both motion controllers. Kudos to the author.
I think this quote from the article sums up the problem with Kinect,
"While the idea of controller less gaming is intriguing and sounds like the future, it’s the lack of controller that makes it feel less accessible...The lack of controller introduced by Kinect creates a lack of control in its games."