
Critical Gamer writes: BioShock is a franchise still very much in its infancy. With only two titles so far, each made by a different team, the series has a long way to go to determine exactly what defines a BioShock game. But with the recent trailer of Bioshock Infinite we are starting to get a better sense of the direction which the Bioshock brand is taking. Although there is little chance that the game will be anything less than excellent considering its heritage, there is a concern even at this stage as to whether the series will back itself into a creative corner, or whether the journey to the skies will open up whole new realms of artistic freedom.

This February, Prime members can claim a fresh lineup of free games, including BioShock Infinite Complete Edition, Surf World Series, AK-xolotl: Together, Sands of Aura, The Talos Principle: Gold Edition, Stunt Kite Party, The Smurfs 2 — The Prisoner of the Green Stone, Hardspace: Shipbreaker, Lysfanga: The Time Shift Warrior, Dark Sky, Wolfenstein: Youngblood, El Hijo — A Wild West Tale, Colt Canyon, Republic of Jungle, Royal Romances: Cursed Hearts Collector’s Edition, Deus Ex: Human Revolution — Director’s Cut, Night Reverie, Sine Mora EX, Redemption Reapers and Yes, Your Grace.

Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
If Levine is back on board, Infinite might save the franchise from Sameitis.
I'm looking forward to seeing what they'll do outside of Rapture. They've gone in the completely opposite direction, from cramped, air tight corridors, to flying walkways suspended on balloons. Columbia looks like it will offer some fabtastic new gameplay potential.
the original creator is back to save the Bioshock franchise
23 skidoo(not sure when this saying was popularized), Can't wait to see what they have in store for this game.
The shock series isn't in it's "infancy" at all, do a little research.