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Under Siege will sell 200K in 2 months

Speaking to "Expresso Magazine", Filipe Pina, Seed Studios's founder and Under Siege producer, says that the following RTS Move compatible game from Seed Studios will generate profit after 2 months available on PlayStation Store, selling more than 200k copies.

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comp_ali5738d ago

I don't get the idea of controlling RTS via Move, I think RTS are too complicated unless this is a fumped down RTS where you just point and click.

despair5738d ago

its not a true RTS in the fact that you generate income and build units from a base, from what I've read they said its more of controlling an army and gaining resources and new units as you explore and fight on the map. It looks really interesting and definitely something I'm looking forward to.

comp_ali5738d ago

this way it could work, but RTS I mean wher you build base, recruite soldiers, and all the stuff. It is just easier with a mouse.

RUSE worked a bit too because it isn't the traditional RTS we know , it is more streamlined to suite consoles control.

And as usual I get disagrees because I argue by logic , if I said some sill fanboyism stuff I would get agrees.

Heartnet5738d ago

I disagreed with you becus u so obviously wanted some1 to :)

despair5738d ago

Yea I see what you're saying for me take a game like Starcraft 2, as a PC RTS its almost flawless in controls and gameplay, but if you tried to implement Move controls for a console release it would see a lot of problems, I mean its not just emulating the Move as a mouse, which could work, but micromanaging, scrolling the map, grouping units and many other things that require the unique combination of both mouse and keyboard could not be done.

But RTS games tailored for the Move controller that not just tries to mimic a mouse would work very well, of course how to implement that is something developers will have to figure out.

SeanRL5738d ago

What is so hard about mouse and keyboard support?

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callahan095738d ago (Edited 5738d ago )

How exactly could Move be any worse for controlling an RTS than a standard console controller? It surely must be better, considering you can easily do pointing, cursor-dragging for multiselection, etc. I imagine it feels not unlike playing with a mouse but without quite so much speed.

Anyway this game is day one for me, been looking forward to it for over a year.

morganfell5738d ago

I actually think it will give you more speed. And it will also make it easier to paint a route on the ground since the wand allows better free hand than a mouse - it's why we use Wacom tablets and pens for artwork.

The wand has the delicacy of a paintbrush or pen allowing you to more rapidly tap units, draw irregular grouping lines, or designate multiple waypoint routes rapidly.

ThanatosDMC5738d ago

I disagree. Mouse > Move for precision mainly because your hand is rested on a flat surface which will not allow for any shakes. We're also not holding Move like a pen. You hold it like a Wii mote.

morganfell5738d ago (Edited 5738d ago )

Well Thanatos I played with the Move at GDC and I was sitting down with my wrist resting. This idea that you lack accuracy with the Move controller is being espoused by people that have yet to use it. Even standing it is extremely accurate. Take the Wii impressions and shelve them. This isn't the same thing. It is akin to using the pen on my Wacom. Way more freedom and yes, faster than a mouse.

You will eventually see. Move >>mouse for speed while maintaining precision. Not even the Connexions in the office have the same freedom.

JsonHenry5738d ago

I dunno about the game, but I can definitely see Move being a lot better of a control scheme than a typical gamepad.

rdgneoz35738d ago

Move is basically a mouse. You can use the depth part of set up to zoom in and out like with R.U.S.E.. You can point and click to move units, and the additional buttons let you open up menus for various things. Also, other game types are a bit more complicated on PCs when you have a lot more buttons to play around with compared to console controllers. They're not "fumped down" on consoles, they just simplify a few things. Though some games will suck overall and will not make it work on any system.

As for the game, can't wait for it to come out. The videos they've been showing look pretty sweet, and the fact that you can create maps to share will add a lot of re-playability to it.

jack_burt0n5738d ago

what the hell are you lot talking about!? play dawn of war 2 see how complicated that is, it aint at all.

this seems to be more like that than anything else I have seen there is no reason why this cant be really quick and work well with move. Take a while to get used to sure but should be good.

you could assign groups to directions on the dpad control scrolling with the analog and cursor with move.

ThanatosDMC5738d ago

This game looks terrible. They should've opted for something more traditional than this crap. Watch the gameplay vids. They're horrible.

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tiamat55738d ago

Here's hoping it sells well.It will just be another Move game to add to the list. It doesn't necessarily have to be as complicated as Starcraft 2 to be enjoyable like people seem to think.

HeroXIV5738d ago

I hope it does... I'll definitely be one of that 200K assuming it's price right.

ironman_945738d ago

The price "will be in the normal standards".
I assume 12dolares.

rdgneoz35738d ago

10 to 15, though with custom maps, the re-playability will be large and will justify 15 unlike some other games.

despair5738d ago (Edited 5738d ago )

custom cutscenes and maps that will come with this game is a big selling point to me, at least once the gameplay is solid.

JsonHenry5738d ago

I might get this game once a real "move" game comes out that is not casual and I have a reason to buy a move controller. Hopefully that is sooner rather than later.

TF_PtMaster5738d ago

200K is a nice number for a PSN title. The games looks good

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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot31d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle31d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7730d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer39d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde37d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy38d ago

And then MK1 killed it again.

DivineHand12537d ago (Edited 37d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk7739d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga39d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit39d ago (Edited 39d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer199238d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga38d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac38d ago (Edited 38d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman38d ago

Hulst is a disaster......

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blacktiger38d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box39d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion38d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv7239d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent7539d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit39d ago

Floppy 😆
No pun intended

badz14939d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning7739d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

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