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IGN: Resident Evil 5 & PlayStation Move: Does it Work?

IGN writes: "PlayStation Move hits store shelves on September 19th, and Sony has announced an eclectic collection of internally produced launch titles to go along with it. But non-Sony developers are working on Move experiences, too, and they'll begin trickling in soon after launch. One of the higher profile Move applications is an upcoming patch for Resident Evil 5: Gold Edition that adds a motion control option for Capcom's action shooter on the Move's launch day".

ArchangelMike5733d ago

Why Capcom chose to use the motion control layout they did, it's like the dev's delikberately wanted to gimp the motion controls.

Why would you not use the trigger button to shoot? Why would you not use the Move motion controls to look? Why relegate that function to the analogue stick? Did Capcom let the interns patch the move controls?!?

I expected better. Hopefully other devs take this as a lesson on how Not to do motino controls!

SpaceFox5733d ago

Well said man. They should have gone with the controls of RE4 Wii, that worked really well. Simple, accessible, and fun.

My dad's a huge fan of Resident Evil, he's played them all, and he said RE4 Wii's controls are probably the best of any RE game. Very easy to get a hang of, which for his age is rare. :P

nveenio5733d ago

Hopefully, other devs learn from the mistakes of these early adopters. We know that the Move tech is sturdy...we just need some devs to put a little common sense behind it.

hikayu5733d ago

the weird thing is that they already figured out the perfect control for RE with motion control . i mean , they did RE4 wii edition years ago . it's not like they did that version after RE5's move edition . it's like they either became sooo lazy that they cant spend 1-2 week mapping the button to be ike the RE4 wii version or they intentionally gimp that Control so that people play multi against move people wont feel cheated out .

Hideo_Kojima5732d ago

ITS FUCKING CAPCOM!
ITS FUCKING RESIDENT EVIL!
THE CONTROLS ARE OBVIOUSLY GOING TO MAKE NO SENSE TO A NORMAL HUMAN BEING AND THEY ARE OBVIOUSLY GOING TO SUUUUCCCCKKKK...

AAAASSSSSSSS

ABizzel15733d ago

It's mind boggling why Move won't work with the original Resident Evil 5. Fortunately I liked RE5 and I may get the Gold edition since I lost my case to the original.

diatom5732d ago

Had the same problem, got a gold edition on sale at toys r us for 27$. Lots of deals to be had.

NegativeCreepWA5733d ago (Edited 5733d ago )

Damn those controls sound horrible. I hope the Dead Space Dev's do a better job.

Capcom has never been very good at shooter controls though.

Random question, is the first Dead Space being done with move or just part 2?

scofios5733d ago (Edited 5733d ago )

@Scar 360WA  
Its only Dead Space extraction wich is a wii port , that will support move , for dead space 2 i am not sure , but dead space 1 i don't think so .

Taker_1295733d ago

Dead Space 2 will also have MOVE support

scofios5733d ago (Edited 5733d ago )

@Taker_129  
Ok didn't know dead space 2 will support move , i only know about dead space extraction which will be included with the limited edition of dead space 2 for the ps3 .

Taker_1295733d ago

Its cool bro, just informing you.

jwk945732d ago

When did they say that Dead Space 2 has Move Support? All I've seen is that Extraction has it.

+ Show (2) more repliesLast reply 5732d ago
Odin7775733d ago

I wonder if you can customize the button layout or something...if not that's kind of disappointing.

Parapraxis5732d ago (Edited 5732d ago )

I think this IGN guy is trolling everybody...d

"Users push the Move trigger to shoot and X button on the Move controller to run. Users could shake the Move controller to reload."
http://news.punchjump.com/a...

Also there was another preview on here and the guy LOVED the move controls.

"Brian Ashcraft and Stephen Totilo have already played Resident Evil 5 with Sony's new Move controller, and for the most part I agree with their conclusions: It does feel better than the standard controller, with only one minor issue keeping the controls from being perfect.

The control scheme has the player holding the PlayStation Move controller in the right hand and the thumb stick controller in the other. In order to shoot, you have to pull the trigger on the Move, aim with the ball, and then fire with the main Move button. This works for many folks, but it doesn't quite work for me."
- Kotaku

Sounds to me that there is only one tweak needed.
Rather than push the trigger to start the firing mechanic and Move button to fire, press the move button to begin the firing mechanic and pull the trigger to fire. (like cocking a gun then pulling the trigger)

But still, this is hardly as bad as the IGN guy is making it out to be.

Screw this IGN guy, clearly he is being a dick.

jwk945732d ago

The guy still said that he liked it, he just didn't like how you had to use the Move button to shoot, and how you had to use the left analog to move the camera while aiming. Plus instead of using trigger+Move+move trigger to shoot, wouldn't it be better to have the option to shoot all the time? Or just use the L1 button to aim and the T button to shoot?

vhero5732d ago

To be fair the game wasn't designed for MOVE controls and was made nearly 2 years ago.. Not bad attempt at patching an old game for modern tech... The thing you gotta ask yourself is can you do it with Kinect? Simple answer is no.. This isn't meant to be a shot at MS but the fact is at least PS Move can do it and if you want a new experience with RE5 only PS3 is the place to do it.

WildArmed5732d ago

I'm not sure, but i think they used the trigger to aim ur gun?
Which is fine too i guess o_O
(or maybe it's still L1?)

DigitalAnalog5732d ago

How HARD is it to make it into a similar control scheme like the Wii?

-End statement

+ Show (5) more repliesLast reply 5732d ago
Stealth Disagreer5733d ago

"Resident Evil 5's default 'Motion A' scheme maps the quick-turn to the wand's X button, which makes zero sense to me because it puts the directional movement (left stick) and the actual quick-turn button (X) on two different hands."

Woah you mean like on a regular controller???? Those capcom boys are losing their shit over there

DaTruth5733d ago (Edited 5733d ago )

I think they put two x and o buttons on the Move and Nav so Move would be compatible with left handed people. A standard controller with left and right handed people doesn't matter, but I think Move would really have to address the issue, especially with shooters.

ChronoJoe5733d ago (Edited 5733d ago )

Reviewed by a guy who was already annoyed by RE5s original control layout. Took further opportunity to gripe over pre-existing issues.

Sounds good though, overall. I mean RE5 is no different with a normal setup, Capcom don't want you shooting with the 'triggers' on a normal controller either.

I'd like to see Move support for lost planet 2 next, that game has 'bounding' already, so it's literally built for motion controls.

DaTruth5733d ago (Edited 5733d ago )

I find Japanese layouts prefer the face buttons for most games. I started having pain in my index fingers when I was heavily into Demon's Souls and Uncharted 2, FF13 came as a huge relief to me.

Luckily GOW3 also relied on face buttons so my fingers healed up great, just in time for Peace Walker!(PSP triggers really hurt my indices.

ChronoJoe5733d ago

I got pains in my thumb when playing lost planet. Have to freaking spam O like 20 times on every control point... and I probably went through 1000s of control points...

I dunno about JP developers but... Capcom, certainly enjoy using control schemes to add learning curve/depth to there games. I don't mind it, because I don't mind a learning curve...

What I was saying though, I think people who enjoyed the intentionally unaccessible controller layout for RE5, won't have a problem with the move version... this guy however already had a problem with RE5.

Noobasaurus_REX5733d ago

see it being developed for REsi 5( if they make it) from day one

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50°

Best Selling Resident Evil Games US Revealed by Circana Data

Circana data shows Resident Evil 5 as the best selling Resident Evil game in the US, ahead of Resident Evil 4 remake and Village.

Read Full Story >>
twistedvoxel.com
SimpleDad84d ago

So the most successful RE is the one where a white man is killing Africans.
This can't be real.

bryght83d ago

i love resident evil from 2006

40°

Insider Reveals Cancelled Resident Evil Projects, Denies RE5 Remake

New leaks from Dusk Golem detail cancelled Resident Evil projects, including a Rebecca focused Revelations game, while stating no Resident Evil 5 remake is in development.

Read Full Story >>
twistedvoxel.com
__y2jb99d ago

Capcom's willingness to invest in experiments and scrap them sets them apart form many other developers (Nintendo have a similar methodology). Far too often companies push a game setting or game mechanic that is just not that good and the final product is middling or poor.

80°

No Resident Evil 5 Remake Announcement This Year as Code Veronica Remake Is Scheduled Next

Dusk Golem claims a Resident Evil 5 remake is not coming this year, with a Code Veronica remake expected instead.

Read Full Story >>
techtroduce.com
Neonridr123d ago

I mean 0, 1 and Code Veronica should be way before we get into 5 or 6.

Darkseeker123d ago

5 and 6 are so bad that even Capcom want to pretend they don't exist.

Levii_92123d ago

Dude Code Veronica is bad too but RE5 and 6 were mega successful and to me it makes much more sense for Capcom to do them instead. Nobody cares about Code Veronica except niche fixed camera era RE fans, i bet most modern RE fans probably don't know Code Veronica even exists. Based on all that i don't believe CV remake is coming but we will see i guess.

MehmetAlperTR123d ago (Edited 123d ago )

Actually RE5-6 was not Classic RE game.. They are not even Survival Horror game.. They are just an action game with coop and named by RE... And for me RE Code Veronica was masterpiece.. I remembered the first time i played it in Dreamcast.. It was absouletly excellent game. And specially for RE6.. I was quit from game after the camera shakes when Leon's kick to zombies.. There's a video about RE6 and they are telling the truth about that shitty game https://www.youtube.com/wat... here it is.. Enjoy it..

Neonridr123d ago

people are DYING for a Code Veronica Remake. Not sure who you are talking to, but the die-hard RE fans of the series are very familiar with every entry. That's what it means to be called a die-hard fan.

neutralgamer1992123d ago

Levii

I am sure If they were to remake CV that it 2ont have fixed camera angle. I hope whatever they do they take their time like RE2/4 remakes and not rushed with cut content like RE3 remake

Before they should do RE5 they should go back and remake earlier games. In a perfect scenario we would get CV and RE/Zero before RE5/6

Tapani123d ago

Code Veronica on Dreamcast was absolutely AWESOME.

+ Show (2) more repliesLast reply 123d ago
LucasRuinedChildhood123d ago (Edited 123d ago )

It makes more sense for them to remake earlier games like Code Veronica. RE5 is a good game though - it's not THAT different from RE4.

RE5 just doesn't really need to remade in general. The co-op element makes it tricky - you'd probably add more moments where Chris is by himself enhance the horror but some would want co-op to stay.

thesoftware730123d ago

RE:5 Was and still is a great game, with hands down the best Merc mode, that I still play from time to time with my brother.

RE:6 blah, I agree, it was awful.

Redgrave123d ago

Other than Code Veronica, 6 is the one ai want to see remade the most only because pretty much everything has to be redone; can't streamline that hot mess.

DarXyde123d ago

6 was pretty bad. 5 just tried too hard in being an action-oriented RE4.

In some fairness to Capcom, 5 was the first Resident Evil on then-new hardware for them (X360 and PS3). And it was pretty damn hard to follow up RE4.

Imagine everyone's surprise when EA of all companies dropped Dead Space.

Alos88122d ago

The first half of 5 wouldn't be too hard to do in the more grounded style the remakes have gone for, but the second half gets pretty silly and uncomfortable at parts.
6 is a wash. You'd have to basically make a whole new game to salvage that one at this point.

__y2jb122d ago

6 is garbage. 5 is excellent.

+ Show (4) more repliesLast reply 122d ago
_Decadent_Descent123d ago

Hopefully if and when they do a RE5 remake, they give it the RE3 remake treatment, because this is certainly one title that I don't want a faithful remake of.

gerbintosh123d ago

I need a Parasite Eve remake

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