Gamereactor's Steve Hogarty caught up with Sucker Punch art director Mathias Lorenz to talk about the prospects of the upcoming Infamous 2 on PS3.

Starting January 1, longtime creative and technical leaders Jason Connell and Adrian Bentley will step into new roles as studio heads, continuing to guide the team’s focus on ambitious, character-driven experiences that define PlayStation Studios.

Ghost of Yotei can be followed up with spin-offs, confirms the Creative Directors at Sucker Punch Productions.
Kind of surprising because I don’t know how they’d do spin offs given that they are now making each new game about a different Ghost. When you spin off it’s usually about a different character or location but they are already doing that here.
Only thing I can think of is Jin making a return with a direct follow up to Tsushima and then eventually Yotei will get the same treatment.
I mean or you could make a new Sly Cooper, InFamous, or new IP and not milk this series...
So, they’re not going to work on different things? Just Ghost and spin-offs for years to come? Please don’t Ass Creed this IP
Meet the team at Sucker Punch Productions!
I need more from the Ghost's legend mode, too addicting but ran out of things to do after a few months, can't get enough of it.
This means a new IP reveal is coming, right?
Why else educate the masses on a studio’s branding, if not to show off something that isn’t a sequel?
More action adventure titles in development or they actually going to dip their toes in an RPG? Tired of Sony’s formulaic titles