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Move is not a Copy

This is a tech demo from 2004 where you can see the research on technology to track the movement in three dimensions. In the film you will see colored balls that are used to control the game.

pwnd_of_lol5738d ago (Edited 5738d ago )

All sony their doing is flattering Nintendo. Face it, everybody wants to be like Nintendo now because, well, it's the most successful video game company out there. Get used to it.

The Move is a blatant clone of the Wii-mote, and don’t try to hide it by saying that it will provide hardcore games.

iamnsuperman5738d ago

The look of it I agree with you but the actually technology is completely different. So do not call it a clone at least learn how the two different technologies work before calling something a clone. Nintendo did well with the casual by releasing a cheap console that works well enough for casual to play. What Sony is doing is making the experience better by adding the option for hardcore gamers so it has longevity.

8-bit5737d ago (Edited 5737d ago )

Not only is the tech different but pwnd_of_lol didn't even notice that the video was from 2004 haha

How can some one disagree with OSU?

OSU_Gamer5737d ago (Edited 5737d ago )

They are not a clone technology-wise. But they do the same thing with one being more accurate.

Spin it how you want, but I am buying Move because it is a more accurate Wii-Mote for hardcore games. THAT is why I like it.

I'm not dissing Move or Sony, but lets call it what it is and isn't. Instead of making excuses for what it is and isn't, why not embrace it.

I didn't buy a Wii for 2 reason: The wiimote was innacurate and their were no real hardcore games. The Move solves that.

Samus HD5737d ago

it is a copy - look
Wii Remote - Move
Nunchuck - nunchuck
the Pointer - Pointer
and more

if it will be better of course it will because
Wii launched in 2006
Move in 2010

Soo it is a Copy and it could be a good copy or better one
Stop denying That

Motorola5737d ago

Sony apparently had this concept for a while and just recently perfected the concept. Its not the ps3 fans fault that kinect doesnt work well, dont take the hate out here.

Triella5737d ago

@8-bit
The video may be from 2004, but if you look at the entire conference you will see that Marks explains he's been working on the tech/concept since 2000 - 2001 (year when it was first presented at CES). So Move has been in developpment for 10 years.

+ Show (2) more repliesLast reply 5737d ago
TheOldOne5738d ago (Edited 5738d ago )

wtf did u even read the article? Sony has had the move technology in development years before wii was even wii motion controls was even unveilied. So how is it a blatant copy?

Graphics5737d ago

Nintendo been trying to do motion control since the 90s.

fr0sty5737d ago

"motion control" and "fully interactive 1:1 3D motion control" are 2 totally different things.

sam22365737d ago (Edited 5737d ago )

@TheOldOne: How much of an ignorant fanboy can you get?!! Jesus H. Christ!! Motion control has been around for fucking years! YEARS! Neither Sony nor Nintendo invented the thing!

Stop pulling shit out of your ass, please.

palaeomerus5737d ago

Move technology = typical USB webcam augmented reality technology with a brand name stuck on it.

n4gno5737d ago (Edited 5737d ago )

palaoemrus xbotroll is probably talking about kinect :)

by the way, lol@the first donkeytroll comment (and the other ones), they have nothing to play, the "future of gaming" (eye toy 1.2) is a failure, then they are trying to downplay the good things, like ...always.

to the others dumbo talking about copy, when you have videos from decades on ps2 (and before that enginering), it's pathetic, because improvments, 3D scan, and hd consoles (+ best library) is more important for gamers than knowing who was the first to try to do something similar (nobody knows), and by the way, the more ironic is when xbox's fans join the movement of wii fanboyz, forgetting that move is way more stranger for wiimote, than kinect is for eye toy (and it works)

+ Show (2) more repliesLast reply 5737d ago
cliffbo5737d ago (Edited 5737d ago )

Pwnd, it beggars belief that you say that with the proof a click away... go on press it. Buttons are useful

yewles15737d ago

Again ignoring evidence... I guess E3, 2005 didn't happen either... right?

http://www.youtube.com/watc...

TheOldOne5737d ago (Edited 5737d ago )

I never said that Sony or nintendo invented motion tech, learn how to read.
All I said was that Sony had their motion tech years be4 wii unveiled theirs, that's all I said.

Edit: @Graphics, can u giv a link/evidence for that plz.

MmaFanQc5737d ago Show
jack_burt0n5737d ago

NINTENDO 1986:

http://i.ytimg.com/vi/l_75O...

MICROSOFT 2010:

http://lameazoid.com/wp-con...

The truth right there for all you lot to see.

+ Show (4) more repliesLast reply 5737d ago
BrianG5737d ago

No matter how many of these articles pop up its not going to convice those who can not open there eyes, and dont have the slightest idea of how business works out in the real world or how technology works for that matter, that Move is not a copy of the Wii Mote.

Samus HD5737d ago (Edited 5737d ago )

it is a copy and in this video who they say is in 2001
they are just demonstrating Eye Toy not even closer move or Wii remote

kneon5737d ago

but there are also Sony patents from around the same time as this video showing what looks like a move controller, complete with the ball, motion sensors and buttons. So they already had the ideas, but the demos are a simplified version of what they had planned.

BrianG5737d ago (Edited 5737d ago )

Browse Youtube my friend, look at the early stuff, you'll see wand prototypes from back then being tested with the camera. You'll also find early videos of 3D cameras being tested by Dr. Marks.

I guess the people that disagreed with my comment are the ones that either believe these articles will make a difference, or are the ones who are dead set that Move and the Wii mote are IDENTICAL.

Its like some people really believe R&D doesn't span years on some products, like the idea and tech behind move was made just last year or something. Not many products have such short development cycles.

Daddy-O_245737d ago

this is cool and you guys have to relize this move im going to play the new red faction with this it is going to fucking awesome

akaFullMetal5737d ago

so sony had the move technology being worked on before the wii was announced with the controllers. Interesting.

sayonara895737d ago

Yeah, Sony was even testing Natal-like 3D cameras 5 years ago.

Interesting article: http://www.eurogamer.net/ar...

sayonara895737d ago

IT started in 2000, but camera + pointer patent is from 2004.

http://www.youtube.com/watc...

syanara5737d ago

OMG WERE LIKE BROTHERS! lol but no seriously tho Between Move and Eye Toy and other peripherals Sony has been Big on Motion Gaming since the beginning of the PS2. Nintendo Was big on Motion controls ages ago with things like the power glove and duck hunt however these did not have the sophisticated technology required to make any of these enjoyable on a mainstream basis. Sony waited with their tech to put as much effort and research into it to make it good enough to be used on the mainstream basis the Move is being marketed as. You could say that the Move is the result of over 10 years of research and development. that being said I am just happy that the tech has evolved enough to bring the great motion gaming experience that the Move offers for hardcore gamers.

Show all comments (92)
170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg587d ago

There is at least a few good jokes that could come from that title

Cacabunga586d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken586d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77587d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2586d ago

Guess that submarine should’ve used move controllers instead of logitech

586d ago
anast586d ago

PlayStation is saving lives and releasing the best games.

Show all comments (18)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1715d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1715d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1715d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1715d ago (Edited 1715d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1716d ago

It failed because it sucked plain and simple.

LOGICWINS1716d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1716d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211716d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1715d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1715d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1715d ago
LordoftheCritics1716d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1716d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1715d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1715d ago

Kinect should be kept as media interactive features.

LordoftheCritics1716d ago (Edited 1716d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1716d ago
SPEAKxTHExTRUTH1716d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1715d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1716d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211716d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1716d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1716d ago (Edited 1716d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1716d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1715d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1715d ago (Edited 1715d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1715d ago
Vanfernal1716d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1715d ago (Edited 1715d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1715d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1715d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1715d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1715d ago
+ Show (5) more repliesLast reply 1715d ago
Godmars2901716d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1715d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1715d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1716d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1716d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1716d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1715d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1716d ago Replies(2)
yeahokwhatever1715d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1716d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1715d ago

There were plenty of games and I'm glad that not every game became a Move game.

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