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Edge Interview: Koduco Games

The iPad launched to familiar Apple hype, but very few games have so far lived up to the company's "magical and revolutionary" product message. While developers increasingly embrace social networks and online play, the iPad's large touchscreen offers the opportunity to gather players around a single device, bringing social gaming back to the living room. Koduco Games thinks its latest title, PongVaders, will do exactly this.

The game is a cooperative take on two classic concepts - Space Invaders and Pong - players keeping projectiles in play in order to rid the screen of invaders. We chatted with company founders Jon Beilin and Cole Krumbholz to discuss what the iPad can bring to games, the challenges of working with a shared input surface and whether virtual controls will ever usurp buttons.

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next-gen.biz

Together let's save iPad from aliens in PongVaders

Pocket Gamer:
From new studio Koduco Games, which has been set up specifically to develop collaborative games, comes PongVaders.

It's a two player co-op game where you each control a paddle and have to reflect enemy shots between yourselves, hitting the enemy formations in between.

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pocketgamer.co.uk