
Game makers want to be taken seriously, but it is difficult if they cannot find a better way to engage us in the story, other than endless killing.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
Lol, I went through all of Uncharted 2 thinking Drake was awesome and then at the end *spoiler alert* when Lazarevic asks you how many men you've killed I just kinda stopped for a minute and thought. Nate must have killed at least a couple hundred men.
Is All That Violence Really Necessary?
Nope but it sure is fun
Are do gooders really Necessary?
I think the author brings up some good points, like Nathan Drake killings hundreds of men just for some lost treasure. Was it necessary? No, I'm sure ND could have came up with more creative ways than to kill people, but killing in video games is fun and people enjoy it. On the other hand, games like Mafia 2 where its set in a violent time period and being the Mafia and all you would think it would be a super violent game, but it actually isn't. After completing Mafia 2 I realized how it wasn't as violent as I expected, but I wasn't disappointed either. In Mafia 2 you don't go around mass murdering hundreds of mob members or anything like that, don't get me wrong there are some missions where you take out a hefty number, but nothing like most games. I actually found it more satisfying not killing as much, because when I did, it felt more like it was suppose to happen, and like I accomplished something.
Some games don't need countless killing but just minimal to be just as satisfying, if not more satisfying as a game that does. At the end of the day though, killing countless people, zombies, mob members, aliens, creatures, etc is always great fun.
Is all that violence really necessary? Yes.