
After one pre-rendered trailer, 135 developers, 40 million dollars, and a typhoon of internet abuse, Guerrilla has finally done it - they've proven to the world that Killzone on PlayStation 3 not only exists in playable form, but looks just as good as the "target footage" shown at E3 2005. At an exclusive unveiling in Los Angeles, Games Radar were treated to a live 30-minute demo of the game in action, with director Mathijs De Jonge and producer Steven Ter Heide playing a level in real-time, with a Sixaxis, on PS3.
It's instantly clear how different Killzone 2 is from most other first-person shooters. Not in terms of concept or gameplay, but in that it's so robust and dynamic. Surfaces shatter and crumble when your bullets hit them, characters move realistically through the environment with weighty animations and the levels are densely packed with detail and spot effects like power lines wobbling in the wind. While a lot of the set-pieces in Resistance and Call of Duty 3 were amazing, it felt like more like you were a spectator rather than actually taking part. Killzone 2 changes all of this.

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
*waits for xbots to enter and post*
1)the first killzone game was so bad
2)its not about graphics its about gameplay
Yep that is a good news about PS3 hardwer potential, but there is a nother side of a medal.. look how much it cost and how many developers work on that...
sony better make a better tools because small game developers cant do games like Guerilla from finance point of view...
I love PS its only console that i probably will buy but if 40milion and 135 developers are needed to game be good, you are in serius trouble.... :-/
EDIT: All i wanted is to point out LOOK WHAT HAPPENED TO MADDEN 08, its turn out bad compare to the 360 because EA(noobs) didnt want to spend a little extra money to game run and look better...
"That said, it’s the second time a Killzone 2 trailer has ruined E3 - this time for making almost every other game look so terrifyingly ordinary."
Even at its current build, this game never ceases to amaze me.
what is the game running on ps2
The game looks good, Contrary to what other people believe when it comes to this game and me and what i've said in the past, But they ignore the context, I only get down on the games context based upon what people say about it and other games, Like how its the best game since sliced bread, or how all other fps suck compared...ect and how this game makes ps3 the best most powerful system.
On its own with out biased contextual differences Killzone 2 will probly be great, It has alot againest it, killzone 1's bad reviews, and graphics, and stigmata as a halo killer, and then sonys lie about the first showing being real time.
But on its own without contextual bias, if they can pull it all together the game will be a great game.
Edit:opps wrong comment, I ment 1 person disagrees that without contextual bias then killzone2 will be good.