170°

PSFreedom Modified to Work with Dingoo – Code Released

"PSGroove.com has word from waninkoko via irc that he has successfully modified PSFreedom to work on a Dingoo Hanheld connected to a PS3. The supported devices continue to stream in for this exploit, opening up the doors to more endusers!"

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psgroove.com
Anton Chigurh5711d ago (Edited 5711d ago )

What's next ?? A Light Bulb can be used for PSJailbreak ??

ikkeweer5711d ago

but you do know how many it takes to screw in a lightbulb don´t ya?

FantasyStar5711d ago

I'm going to jailbreak my PS3 with my Xbox 360! lol.

siyrobbo5711d ago

lol, that would be pretty funny

Lucreto5711d ago

Can't wait until Sony curb stomps the lot of them.

JBroken5711d ago

Wait that is, for a long time. This firmware that we've been hearing about is a fable. . .and here I was thinking that was a microsoft exclusive

madara0sama5711d ago

Sony can't do shit now that the hacks already out.

siyrobbo5711d ago

exactly, short of calling round everyone house there's nothing they can really do, they can only stop people from using it in future on future games

tiamat55711d ago (Edited 5711d ago )

And as per usual N4G feels it necessary to tell us this. Are the mods on this site mostly asleep or something? And JBroken unless you work directly with Sony or have crystal ball or something please stop the wild guesses of what Sony will or won't do please

JBroken5711d ago

Just cause you don't wanna hear it don't mean the rest of us wanna plug our ears and shut our eyes too

morganfell5711d ago

@tiamat5,

All we are seeing is the most desperate group of 360 fanboys ever. Kinect is an abject failure and Move is a resounding success. The handwriting is on the wall and these kids know it and it scares them. They are hanging their hat on any sign of something that will detract from the PS3. Contrary to what the less knowledgeable know, this exploit will not last.

Silly gameAr5711d ago (Edited 5711d ago )

The only thing gamers should do is kick back and wait for the crazy amount of games to come, and let Sony sort this out. Let the fanboys think whatever they want if it gives them peace of mind.

PS3 owners don't have to do anything but play the game baby. Let Sony or whoever take out the trash.

Ashriel5711d ago

I bet you where one of those saying the jailbreak was fake xD

Silly gameAr5711d ago

Nope. I was (and still am) one of those that wasn't really affected. This "hack" isn't going to stop my excitement for upcoming games. It's not stopping me from enjoying my ps3 to the fullest.

You guys can talk loud and scream from the mountain tops about your little exploits. I'll be playing Killzone 3 and Resistance 3 online without a care in the world. Hope to see you on...

joypads5711d ago

SONY is taking the Ps3 business very seriously & wont let anything hurt it's future.trust me nothing serious will come of this stolen Sony hack & no pirates will be able to play gt5,kz3..etc for FREE.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer6d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde4d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy4d ago

And then MK1 killed it again.

DivineHand1254d ago (Edited 4d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk775d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga5d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit5d ago (Edited 5d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19925d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga5d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac5d ago (Edited 5d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman4d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 4d ago
blacktiger5d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box5d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion4d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv725d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent755d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit5d ago

Floppy 😆
No pun intended

badz1495d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning775d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

Show all comments (30)
50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
5d ago
phongtro123_com5d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde5d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.