All Channels
Popular
80°

Microsoft’s TGS lineup a disappointment

With Microsoft's TGS lineup revealed a few days ago, core gamers might have been very disappointed with what they saw. Where is Gears of War 3? Where are the new exclusives? Not even a new XBLA game to show? This list can't be all that Microsoft is planning to show at TGS.

Read Full Story >>
examiner.com
movements5751d ago

Microsoft needs to start building first party studios.. Either that or die, MS.

Troll_Police5751d ago (Edited 5751d ago )

I don't know what to say about that. Disappointing indeed.

Zir05751d ago

I'm sure there's a reason they are doing the main keynote at TGS

Chris3995751d ago

A link to support your supposition please. I thought that it was just the first, but I could be wrong.

Xander7565751d ago

I too would be interested in seeing such a link. I wasn't aware they were giving a "main" keynote.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

Read Full Story >>
fortressofsolitude.co.za
italiangamer43d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde41d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy41d ago

And then MK1 killed it again.

DivineHand12541d ago (Edited 41d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

Read Full Story >>
eurogamer.net