
On Saturday, Digital Foundry covered a SIGGRAPH 2010 presentation by LucasArts' Dmitry Andreev on the process of frame-rate upscaling. This intriguing concept potentially offers all the advantages of rendering a console game at 30FPS, along with the visual smoothness and potentially even the crisper response of 60FPS gaming.
Almost five years into the lifespan of the Xbox 360, it's a fascinating insight into the kind of tricks, techniques and thinking that developers are employing in order to produce ever more impressive console titles.

In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.
eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.

Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games and with executive producer Jerk Gustafsson at the helm.
You know what games I want way more than Indiana Jones? The darkness and Riddick.
The Darkness was an underrated gem. Fantastic lore and Mike patton from Faith No More voicing the darkness is up there with the great video game voice overs imo.
While new chapters or remakes would be great; it is nice to see the classics get some love. Amazon’s Prime Gaming is amping up the nostalgia this summer by offering Amazon Prime members a selection of free classic LucasArts games for PC.
Secret of Monkey Island is a classic, I highly recommend it for anyone who hasn't played it.
because every TV doing that right now.. motion plus or whatever name they call it .. it makes the motion picture smooth , but some edges have problem ..
anyway if they improve this tech (frame interpolation I think) it will be good for normal games.. but for Fast paced games like fighting games or FPS you cant just put a frame between 2 frame, you must render it normally , may be its useful for watching a football game but data loss or delay isnt good for gaming .
just optimize the damn code..
Very nice read .
i wonder if this tech will be more widekly used in the future by other studios
Very interesting tech