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160°

Dead Rising 2: Case Zero Delayed Due to "Inappropriate Language"

Gamers who are eagerly waiting for Dead Rising 2: Case Zero in this week, might have to hold that 400 Microsoft Points off as the game will be delayed.

(No official announcement yet from Capcom Europe and North America about the delay. Since the news came directly from Capcom Japan, we’re unsure if the release date in North America and Europe is affected)

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justpushstart.com
callahan095734d ago

Speaking of Dead Rising 2, I didn't realize this game (well not this downloadable one, but the actual DR2) was coming to PC because Amazon only has listings for PS3 and 360 versions... So I guess it's not coming out as a disc-based PC game? But I was just browsing Steam and saw it there. And it's only going to be 39.99! That's crazy. I'm used to PC games being 10 dollars cheaper than console versions, but 20 dollars cheaper? It actually has me considering buying it, now. I wasn't too interested before, but co-op zombie slaying for 40 bucks, I might not be able to pass that up.

Rrobba5734d ago

Dead Rising 2 is coming to PC on discs...I've already pre-ordered it...

jay25734d ago

Odd, the PC virsion's on the UK Amazon

http://www.amazon.co.uk/Dea...

But you're right, it's not on the US Amazon, odd:(.

callahan095734d ago (Edited 5734d ago )

Why do I have disagrees on my comment above? Fact: you can't buy the disc-based version of this game from the US Amazon.com. All I did was mention that and question whether it was disc-based on PC (see the question mark at the end of that statement up there?). Then I mentioned how it's 20 bucks cheaper on PC, and how that's got me considering buying it. What's the reason for pressing disagree on such a comment?

jay25734d ago

No idea, people are just like that here.

NovaXz5734d ago

"Inappropriate Language", really? It's an M-rated game, it should have inappropriate language. Something else must be going on.

Silentmerc3nary5734d ago

I agree.
The Mafia II Demo had language, as well and some saucy Playboy pics, yet that was put on Live.

WLPowell5734d ago

Slaughter tens of thousands of zombies? Go for it. Scantily-clad women and other suggestive themes? Why not.
F-Bombs? Hold on a minute, you've gone too far now!

CombatEvolving5734d ago (Edited 5734d ago )

Um.................uh......... ........hmmmm................. w ell.................I got nothing.

itsastranger5734d ago

@WL You must have pissed of a lot of people to only have one bubble....but that my friend is a funny comment.

jay25734d ago

ONG talk about P.C gone mad!

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160°

Four new arrivals hit Xbox One Backwards Compatibility – Are they worth the return?

Carlos writes "Today adds more value to the Xbox Backward Compatible scheme, with four new arrivals making their way to Xbox One. But whilst we’ve seen our fair share of titles arriving on the program, not all have been the triple-A blockbusters that fans have craved the return of. So, with that in mind, here’s our thoughts on the latest backwards compatibility titles and if they are worth the return."

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thexboxhub.com
neil3633357d ago

Full appreciate the frequency of new BC titles, but surely I'm not the only one who doesn't ever use them? I've got tons of native XO games to play rather than going back over the old stuff.

LexHazard793357d ago

Yes correct, you're probably not the only one. I also have a ton of Xbox One games. But I also had a decent collection of games that I bought digital for Xbox 360. Thanks to BC more than a handful have arrived and hopefully more. I need Marvel vs Capcom 2 but who knows if they're ever gonna release that one.

neil3633357d ago

Do you really find yourself going back through the 360 ones though? I loved my time with that console, but can't bring myself to go back.

But then, perhaps it's me. Very rarely do I complete a game, or watch a film, more than once.

obidanshinobi3357d ago

I'm playing GTA 4 at mo BC.
Amazing game, been almost 9 years since I played it on release.
Liberty City is still probably the best city created for any game ever IMO.
Before that I re-played Bioshock and RDR, both excellent games.
Pre-ordered GR Wildlands on the XB1 and I'm tempted to get Horizon ZD when a copy appears in my local CEX.
When Crackdown goes BC I shall be playing the shit out of that too.

neil3633357d ago

Can't deny it, great games. But some great stuff on the XO indie scene too. Not enough time to play everything!

3355d ago
AuToFiRE3357d ago

TL;DR - Deadrising 2 and the DLC (counting as the other games), and Cars 2.

3357d ago
obidanshinobi3357d ago

Where's Crackdown futhamuckas !!! Jeez.

3357d ago
3357d ago
90°

Dead Rising – Ranking the outbreak from worst to best

Carlos Writes "With Dead Rising 4 now out the door, and our playthrough finalised, we decided to take a look to see how it stacks up with the rest of the series entries. So here we are...ranking the full Dead Rising series from god damn worst, right up to the best zombie bashing offering that we've ever seen."

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thexboxhub.com
neil3633422d ago

I played the first, and I bought #4. Other than that, strangely haven't played any of the others. I'll get round to it one day though I guess.

90°

Vertical Slice Demos Provide a Clear-Cut Advantage

Hardcore Gamer: In game development terms, a “vertical slice,” is a gameplay segment of finished or near-finished quality that showcases all the planned features of a game to potential investors. At the start of a project, these are a massive sink for time and effort, since they essentially involve doing all the hard parts of finishing a game to complete one 10-minute section. Generally, they’re seen as a bad practice. However, toward the end of development, it’s a lot easier to pull assets together for a vertical slice. Of course, if you’re shopping your game around to publishers at that stage, you’re probably in a lot of trouble, but a standalone “vertical slice” can also serve as a strong alternative to a traditional demo.

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hardcoregamer.com
ChaosKnight4470d ago

Totally agree. It's so nice being able to try out a game without spoiling any of it. Bravely Default was genius in doing this and sold me on the game.

StockpileTom4469d ago

Doing a vertical slice as a VC/Publisher demo is an extremely risky move but it really is the best way to show off the talent of your studio and show a strong proof of concept. I believe SOF is doing this with H-Hour...

A vertical slice as a consumer demo really is a great way to show off a game and drive sales. Too many publishers would rather the advertising do the work and show only enough to lure people in. They seem to have it in their heads that demos will hurt their sales. (which it does... if you make a bad game/demo)

Publishers are so pathetic and risk adverse these days... how are consumers supposed to be confident in your games if you aren't confident enough to truly show them off in there purest form?