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Why Sony Dropped Speaker and Analog From Move Controller

Thesixthaxis reports: Speaking in the comments section of a demonstration of Move’s tech on the PlayStation Blog, Anton Mikhailov of Move’s research and development department has revealed why PlayStation Move doesn’t come with built-in speaker functionality or an analog stick, and candidly discussed the Nav Controller and why it doesn’t have any motion control.

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thesixthaxis.com
Jdoki5734d ago

Yup, sounds about right from the article.

But I do agree that that having an analogue on the main Move controller wouldn't be that great

mikeslemonade5734d ago

There's gotta be a way to have two move controllers and a DS3 together. Attach two move controllers underneath the DS3 controller, and when the game permits you to use the two move controllers you can detach them and use them.

BryanBegins5734d ago (Edited 5734d ago )

@Jdoki: Why? Having a stick would allow you to use two moves AND control your character (i.e: not only on-rail). That makes no sense to me that Sony cut this option. And it would be quite comfortable, it's like the nunchuk. I have no problem usin the stick why moving the nunchuk.

I still see that as a missed opportunity to have the ultimate motion controller. Although not a big one since the games using two moves AND requiring that you control your character (his movements) would be rare.

5734d ago
darkdoom30005734d ago

I agree about their reason for dropping the analouge. Have you tried playing ratchet and clank, using the tornado weapon?

You have to control ratchet using the analog; but at the same time tilt the controller. It's so hard to use.

hesido5734d ago

No, it would be great, it is indeed a missed opportunity. Buying two move controllers would buy you the entire Move experience. For basic two player games, and hardcore games that will have the left move work as navigation controller on steroid.. I understand making moves with your arm and trying to control analogue would be very hard, but you don't need to "waggle" with your left hand while controlling it. Two controllers in your hand would be enough for every game.

+ Show (3) more repliesLast reply 5734d ago
sinncross5734d ago

Cut costs indeed and the move is priced attractively.

Also, you dont need the built in speaker when the PS Eye can be used for speech: indeed some ppl use the PS Eye as a mic.

Though I am surprised that the Nav controller did not at least get Sixaxis support.

Sure the motion controller is just the Move but if you held the DS3 in your other hand a game could have made use with basic sixaxix support to compliment the full motion control from the Move.

Jeff2575734d ago

The Nav controller does have sixaxis support. It has been stated that it has the same capabilities motion wise as a DS3. That is why for some people they may not get a nav controller but can still play the agme as intended with a DS3.

IdleLeeSiuLung5734d ago (Edited 5734d ago )

Price attractively? It was dumbed down for cost by $ony!

I was told only M$ did that here on n4g!!!

Trebius5734d ago

...ur an idiot...

On Topic: Everyone cuts costs, especially when it's little things like this that arent really needed.

When things get cut from a project for cost issues, they cut whatever it is that they feel is unnecessary, just like the processor was cut from Kinect.

In the end, the product stays practically the same, and everyone's happy.

badz1495734d ago

I did't know wiimotes have color-changing LEDs. oh yeah...they DON'T!! plus, it still needs the motion+ to get 1:1 tracking matching the MOVE! If you think of Sony like THAT, what do you think about Nintendo selling last gen hardware this gen at profits from day 1?? or M$ selling propriety hardwares at rip-off prices like their wi-fi dongle and HDD? I guess you can live with those, right? why the fvck can you do exactly that with Sony? oh yeah...Kinect cost $150!! bummer!!

Trebius5734d ago

Its funny how third party companies are making move peripherals and are allowed to make their own version of the DS3 if they want, or HDMI wires, or hard drives, or mouse, or keyboard, or bluetooth headset, anything!

But M$ dont allow ANYONE to make ANYTHING for the 360 cause that would mean they cant monopolize their own products and hike the prices.

RageAgainstTheMShine5734d ago

could have been better if the Nav has at least SIXAXIS motion

Dr. Marks once stated that the T button since its analog, can be used for navigating 3D space by pressing on it while your character moves to where ever direction the Move controller is pointing at...

this will be a good replacement option for the Navigation controller.

using a Move controller as a mic? hmn interesting but you have the PSEye or Blueetooth headset for that so its not very important...
speakers on Move... cool feature but you have your TV speakers

badz1495734d ago

I know, right? propriety my ass! I pity those who were banned just because they used their own cheap HDD for the 360 but M$ banned them like they're pirates!

Boody-Bandit5734d ago (Edited 5734d ago )

Don't blame Idle too much. He suffers from severe case hypocrisy and paranoia derived from being bent over the table at every turn constantly having to shell out money for over priced perps and online gaming for a console that is here today and dead tomorrow. Do you have any idea what constant flashing red lights do to your mind? It's a wonder he can form a coherent thought at all. So please take it easy on him.

Megaman42xX5733d ago

"Its funny how third party companies are making move peripherals and are allowed to make their own version of the DS3 if they want, or HDMI wires, or hard drives, or mouse, or keyboard, or bluetooth headset, anything!

But M$ dont allow ANYONE to make ANYTHING for the 360 cause that would mean they cant monopolize their own products and hike the prices. "

Almost everything you said can be used in reverse... Right now I'm able to use a voip headset that isn't made by microsoft at all. I can plug in any usb drive (as long as it's in FAT32 format) to store media/memory. I'm using a non-microsoft headset. I can use a wired usb keyboard. If it's any consolation I'm using a normal 360 controller.

And could someone explain how the ps3 doesn't have its own proprietary hdd? I thought it did.

+ Show (6) more repliesLast reply 5733d ago
Christopher5734d ago

I do believe they need to stop taking jabs at the competition. It seems a bit immature, even if it is true. I think they should focus on showing how much Move can do after release through proper marketing.

badz1495734d ago

have you actually read the article before commenting? Anton didn't mention about competition unless asked to but there's no jabbing or what so ever. the article is solely about why the MOVE is the way it is, not more than that!

Christopher5734d ago (Edited 5734d ago )

@badz149: Might want to take your own advice.

From the article: "The Blog also found time for a few cheeky digs at the competition, or at least that’s how it read to us. “You’ll notice that Anton was comfortably sitting on a couch when using the PlayStation Move controller,” it said. “These aren’t gesture triggering animations, folks, but true 1:1 gameplay.”"

If you don't see that as some additional quips against Kinect, then you're fairly ignorant on the topic.

Qui-Gon Jim5734d ago

I mean, one time Mikhailov was asked about Kinect and his response was basically "Yeah, we worked with that technology and ran into walls with the possibilities. If Microsoft figures out a way around that, good for them, but I haven't seen any indications that they have" (paraphrased).

It was in HipHopGamer's interview with him. Pretty good interview, actually, but i don't have time to look for a link.

gintoki7775734d ago

Do not let the appearance fool you the move is a highly dangerous object. Sony has been recently working with the governments around the world and to increase the use of healthcare especially in U.S., Japan, and Europe that glowing ball is a explosive device. The Move will operate for about 8-9 months before it explodes resulting in the possible loss of a hand or even death depending on length from head.

You have been warned....

Gilliand5734d ago

Was that supposed to be funny or just to make you look dumb?

NeoBasch5734d ago

Because it's gaudy? I mean, if it's anything like the Wii's, it won't be long before I want to kill somebody; anybody, just so I can shut that thing up. Anybody here remember Red Steel? Ever since, I've been hoping to avoid speakers at all cost.

Consoldtobots5734d ago

does anyone know if the move controllers will have rumble support?

+ Show (3) more repliesLast reply 5733d ago
MGRogue20175734d ago ShowReplies(2)
danmachine5734d ago

controller does have motion...

stuna15734d ago (Edited 5734d ago )

That is what he is referring when he speaks of the accelerometers and gyros in the nav controller

EDIT: My bad I misread the article, but an earlier article did say that it would operate just like an six axis controller. bubble up on my mistake.

Qui-Gon Jim5734d ago

i haven't seen any comments that the navigator will work just like a dualshock, but I have seen it the other way around. The dualshock can be substituted for the Navigator.

Jdoki5734d ago

Doesn't sound like it from the article, which is odd. I assumed it had similar function to the Nunchuk or SIXAXIS.

jerethdagryphon5734d ago

nav doest have motion from what ican tell

its not needed though nav is for navigating move is for moving makes sense

Motorola5734d ago

i think it should cuz the DS3 does...I dont see why it shudnt

Trroy5734d ago (Edited 5734d ago )

The DS3 would go flying out of people's hands, if Motion control games asked people to wave the Nav controller/DS3 around.

I would wager that Sony disallows use of the motion controls in the DS3 when its coupled with the Move, and they aren't present in the Nav controller, for that reason.

exnihilonihilfit5734d ago

DS3's don't go flying out of people's hands now. Having a gyroscope in the controller wouldn't even make it all that useful for thing like waving wildly, just for position and orientation tracking.

Double Toasted5734d ago (Edited 5734d ago )

Only Sony is allowed to remove capabilities from their motion controlled devices....Chuch!

My name is Sony...deepthroat me...chuch!

You guys are such losers and...are...beneath me...chuch!

Terarmzar5734d ago

It still cost less than that garbage your trying to refer to and besides at least move works correctly

Jeff2575734d ago (Edited 5734d ago )

Well that is because they didnt promise any features for Move that needed those specific designs. Instead they wanted to get out something that works and that is in a price range people will pay for. MS however promised a lot of things that Natal could do but took out extra hardware that would have made it possible. With that hardware removed they renamed it Kinect and it now unfortunately wont be as fully featured as earlier promised.

Jdoki5734d ago

You mean remove features they never announced in the first place? Oh yeah! /s

MysticStrummer5734d ago

Microsoft removed precision and potential from their motion controller, but you'll buy it anyway. Who is deep throating who?

Qui-Gon Jim5734d ago

There's a difference between cutting costs by removing minor or redundant features, and cutting corners by reducing capabilities to a point that it doesn't work as well as promised.

+ Show (2) more repliesLast reply 5734d ago
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80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

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blog.playstation.com
15d ago Replies(1)
BeHunted14d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8514d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele14d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla14d ago (Edited 14d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk14d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay13d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 13d ago
Athlon10114d ago (Edited 14d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit13d ago

Its not the war. Its the RAM issue.

jznrpg13d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10113d ago (Edited 13d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14914d ago

Oh no...should I get the Pro now before the price increase?

80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

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insider-gaming.com
27d ago Replies(2)
Reaper22_27d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle27d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker27d ago (Edited 27d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit27d ago

MS was definitely a bad influence on gaming.

raWfodog27d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_27d ago (Edited 27d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog27d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad27d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_27d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage27d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda27d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

27d ago Replies(2)
Show all comments (34)
40°

Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5

Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

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powerupgaming.co.uk
BlazedKong53d ago

looks god awful on the base systems