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Neverwinter will require to be always connected

The Cryptic developer has confirmed that more than one storyline will be included in the new Neverwinter but has said that the exact number is not set in stone and will depend on how the development process goes. He also revealed that players will need to be always connected to the servers of Atari in order to play Neverwinter, with no offline mode planned at the moment.

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gamesreviews2010.com
Dark_Overlord5733d ago

He further elaborated that, “Players will have lots of controls over whether something’s public or private and so forth, and we’re working on those various options now. As we go into beta and get feedback from people actually using the tools, we’ll add more, but the idea of a large zone with hundreds of players, that isn’t what Neverwinter is, no.”

So basically its the same as Ubis protection, must always be connected to internet regardless of whether its single player (private options)

I'll give it till 2 days before release and one of the cracking groups such as skidrow will have enabled offline play

Darkfiber5733d ago (Edited 5733d ago )

Duh, it's an MMO? Looks like Cryptic is on par to mess up another IP! How do they keep getting work?!

Letros5733d ago

I've read its not an MMO, just a coop online RPG.

40°

Cryptic Studios Welcomes Back More MMORPG Veterans

Cryptic Studios announced with a press release that more of its veteran developers have returned to the studio following tenures elsewhere.

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simulationdaily.com
40°

Neverwinter, Star Trek Online and Champions Online veterans have rejoined Cryptic Studios

The MMO studio says it’s “unifying legacy expertise with fresh perspectives”

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videogameschronicle.com
40°

Former Atari board member appointed chief operating officer

Kelly Bianucci will report to Atari chairman and CEO Wade Rosen in new company role.

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