
This week, online-enabled Wii owners beheld a glorious sight not seen in several months, as the blue glow of the Wii drive heralded a Wii update that seemed too long in coming. Clearly Nintendo listened to the masses, as many of the updates addressed some of the console's problems, particularly where the Wii Shop Channel was concerned. While other changes were more cosmetic, they were welcome additions and only add to the value of this innovative system.
Given that most of the changes were relatively minor and that no new channels were unveiled, we can surmise that Nintendo is largely satisfied with the Wii channels for the time being. That makes this the perfect time to step back and assess the channels. Granted, most of them are free, but that doesn't mean they get a pass to be bad, so here are Cerebral Gamer's official marks

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.
This one was specifically to address the Wii browser locking up.
Too bad they didn't address the inability to play mp3s in the photo channel unless you do a slideshow.
I pretty much agree with all the author's grades. However, I think the News channel lacks a bit more than the author says and needs some more science and technology related news.