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Homebrew based on Microsoft franchises now allowed?

Microsoft announced at the Gamefest 2007 (Dream-Build-Play winners ) effectively immediately, some game content published by Microsoft Game Studios and owned by Microsoft is now available for noncommercial use by consumers. Under a license similar to the Creative Commons license, consumers may now use gameplay footage, screen shots and other gameplay elements from popular Microsoft Game Studios titles such as the "Halo" franchise, "Forza Motorsport" and "Age of Empires" to express their own imagination and creativity. Details on the game content usage rules have been posted on the Xbox website along with samples of permissible and nonpermissible use.

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xbox360.dcemu.co.uk
_insane_cobra6853d ago

"You can’t infringe anyone’s IP rights in your Item, even if the IP rights being infringed don’t belong to Microsoft. Among other things that means you can’t use any of Microsoft’s trademarked logos or names except in the ways described in the pages linked from www.microsoft.com/trademarks.
You can’t add to the game universe or expand on the story told in the game with “lost chapters” or back story or anything like that."

I guess that practically means "no homebrew". Still, a very cool gesture.

Darksaviour696853d ago

you could say is parallel story, not is cannon... that might be ok. Its a gray area

_insane_cobra6853d ago

But it would still be infringing their intellectual property rights. You can use footage from existing games, but you can't create new games based on their IPs.

Covenant6853d ago

Did hell freeze over?

We'll see how far this goes.

djt236853d ago

nice everybody have a change now

30°

FuRyu teases new game ‘Project Alice’ to be announced on April 25

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer30d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde28d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy28d ago

And then MK1 killed it again.

DivineHand12528d ago (Edited 28d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.