
Game Pro: Guerrilla Games unveiled their plans for Killzone 3's multiplayer offering at GamesCom this year, and just the small taste of what's to come was enough to show that the team has made great strides to top the MP of Killzone 2. Here are our impressions.

As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
Killzone seems like a great game really and it probably is... but the controls in Killzone are from hell and that's why a lot of gamers in general don't like it and haven't bought as much as other great FPS games.. YOur cool with the controls? Okay good... your part of a niche. Truth.
I actually preferred KZ2's controls over, say, your standard COD controls. Definitely harder to use but that, for me, was part of the game's challenge and charm. I'm guessing I was in the minority, though.
Too many people jump on FPS' nowadays expecting to be heroes after their first three or four games. It takes a good five or six hours to come to terms with the controls of KZ2 but I can see how that might be too much for some people. Perhaps cutting it down so it only takes two hours to get a grip on the controls.
Anyway, I hope they don't alter the sensitivity too greatly for KZ3, or at least give us the option to set it to KZ2 standard if they do.